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https://github.com/utilforever/utilforever

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https://github.com/utilforever/utilforever

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## ***"Behind every great agent there's a great environment" -- DeepMind***

### Chris Ohk -- @utilForever

šŸ‘‹ Hello, I'm Chris Ohk. I'm currently working as a Embedded Software Engineer at 42dot. I previously developed game contents and C++-based game physics engine for Mabinogi: Heroes at Nexon Korea and Rust-based cross-platform interaction engine at Momenti Korea. Also, I established project specifications, technical direction and guided team members with troubleshooting technical issues at EJN.

I'm interested in various topics, so I'm developing various side projects in my spare time.
* RosettaStone: Hearthstone simulator using C++ with some reinforcement learning
* CubbyFlow: Voxel-based fluid simulation engine for computer games
* CubbyTower: Simple tower defense game using C++ with Entity Component System (ECS)

Also, I'm the representative of C++ Korea, a C++ user group for Korea and Microsoft Developer Technologies MVP.

- [Repository for Curriculum Vitae](https://github.com/utilForever/CV)
- [Repository for Presentations](https://github.com/utilForever/Presentations)

[![Hits](https://myhits.vercel.app/api/hit/https%3A%2F%2Fgithub.com%2FutilForever?color=blue&label=Hits&size=small)](https://myhits.vercel.app)
[![Gmail Badge](https://img.shields.io/badge/-Gmail-d14836?style=flat-square&logo=Gmail&logoColor=white&link=mailto:utilForever@gmail.com)](mailto:utilForever@gmail.com)
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[![Linkedin Badge](https://img.shields.io/badge/-LinkedIn-blue?style=flat-square&logo=Linkedin&logoColor=white&link=https://www.linkedin.com/in/chan-ho-ohk-3a902a80/)](https://www.linkedin.com/in/chan-ho-ohk-3a902a80/)
[![Github Followers](https://img.shields.io/github/followers/utilForever?color=06d6a0&label=Github%20Followers&style=for-the-badge)](https://github.com/utilForever?tab=followers)

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### šŸ”­ I’m currently working on
- 42dot Embedded Software Engineer (Sep 2024 ~ Present)
- EJN Tech Lead (Dec 2023 ~ Jun 2024)
- Momenti Engine Engineer (Aug 2021 ~ Nov 2023)
- Nexon Korea Game Client Programmer (Sep 2015 ~ Jul 2021)

### 🌱 I’m currently learning
- Languages: Modern C++, C#, F#, Rust, Python, Typescript, Julia, Elixir, Nim, Zig
- Topics #1: Computer Graphics / Vision, Game Physics, Game Simulation, Fluid Simulation
- Topics #2: Compiler/Interpreter, Reinforcement Learning, Natural Language Processing

### šŸ‘Æ I’m looking to collaborate on
- [**Microsoft Developer Technologies MVP**](https://mvp.microsoft.com)
- Founder & Administrator at [**C++ Korea**](https://www.facebook.com/groups/cppkorea)
- Administrator at [**Reinforcement Learning KR**](https://www.facebook.com/groups/ReinforcementLearningKR)
- Organizer of [**RustFest Global 2021**](https://rustfest.global/)
- Lecturer of Rust Programming Study at
- [**Seoul National University - SCSC, Waffle Studio**](https://scsc.oopy.io/)
- [**Korea University - GDSC**](https://www.instagram.com/gdg.koreauniv/)
- [**Korea University - MatKor**](https://www.matkor.kr/)
- [**Konkuk University - GDSC, EDGE**](https://www.instagram.com/gdsc.konkuk/)
- [**UNIST - HeXA**](https://hexa.pro/)
- Lecturer of Reinforcement Learning Study at
- [**KAIST - Include**](https://www.facebook.com/kaistinclude)
- [**UNIST - HeXA**](https://www.facebook.com/unist.hexa)
- [**Hanyang University - HAI**](https://www.facebook.com/HanyangtechAI)
- [**Jeonbuk Science High School**](https://school.jbedu.kr/ejbs)
- Translator of
- [**GameSalad by Example Beginners Guide**](http://www.yes24.com/Product/Goods/9263326) by Acron Publishing
- [**Unity Shaders and Effects Cookbook**](http://www.yes24.com/Product/Goods/12743286) by Acron Publishing
- [**Programming 2D Games**](http://www.yes24.com/Product/Goods/15280744) by Acron Publishing
- [**Rust Essentials**](https://www.hanbit.co.kr/store/books/look.php?p_code=E2088508957) by Hanbit Media
- [**Discovering the Modern C++**](http://www.yes24.com/Product/Goods/57615943) by Gilbut
- [**Optimized C++**](http://www.yes24.com/Product/Goods/74971458) by Hanbit Media