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https://github.com/uweeby/Insight
Simple message server for Mirror
https://github.com/uweeby/Insight
Last synced: 3 months ago
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Simple message server for Mirror
- Host: GitHub
- URL: https://github.com/uweeby/Insight
- Owner: uweeby
- License: mit
- Created: 2018-11-09T18:49:02.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2021-03-06T20:02:57.000Z (over 3 years ago)
- Last Synced: 2024-07-29T21:04:44.665Z (4 months ago)
- Language: C#
- Homepage:
- Size: 1.62 MB
- Stars: 44
- Watchers: 8
- Forks: 22
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
[![Ko-Fi](https://img.shields.io/badge/Donate-Ko--Fi-red)](https://ko-fi.com/happynukegames)
[![PayPal](https://img.shields.io/badge/Donate-PayPal-blue)](https://paypal.me/happynukegames)Insight is a Simple Message Server for Unity based on Mirror. It can operate on its network connection or alongside a NetworkMannager. Inspired by MasterServerFramework it can be expanded with flexible modules. Please see the [Wiki](https://github.com/uweenukr/Insight/wiki) for more detailed inforamtion.
### Requirements:
Mirror: https://github.com/vis2k/Mirror
Unity: 2018.3.6+### Versioning:
Insight is normally built to target the current monthly/Asset Store release of Mirror. If you have any questions/issues please visit the Mirror Discord #Insight channel for support.### Examples:
[1. SimpleConnection](https://github.com/uweenukr/Insight/wiki/Example:-1-SimpleConnection) - Shows an InsightServer autostart and a InsightClient autoconnect.
[2. ChatModule](https://github.com/uweenukr/Insight/wiki/Example:-2-Chat) - Sends messages to players anywhere in the game.
[3. LoginModule](https://github.com/uweenukr/Insight/wiki/Example:-3-Login) - Simple user/pass verification.
[4. MasterServer](https://github.com/uweenukr/Insight/wiki/Example:-4-MasterServer) - Create games on demand or via a match maker.### IL2CPP Note:
IL2CPP does not currently support System Process Spawning: https://forum.unity.com/threads/solved-il2cpp-and-process-start.533988/
Here is a possible work around script: https://github.com/josh4364/IL2cppStartProcess/blob/master/StartExternalProcess.cs