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https://github.com/uzh-rpg/flightmare
An Open Flexible Quadrotor Simulator
https://github.com/uzh-rpg/flightmare
Last synced: 1 day ago
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An Open Flexible Quadrotor Simulator
- Host: GitHub
- URL: https://github.com/uzh-rpg/flightmare
- Owner: uzh-rpg
- License: other
- Created: 2020-07-14T12:40:25.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2024-06-14T15:36:57.000Z (6 months ago)
- Last Synced: 2024-12-05T16:02:42.054Z (16 days ago)
- Language: C++
- Homepage: https://uzh-rpg.github.io/flightmare/
- Size: 94.6 MB
- Stars: 1,030
- Watchers: 34
- Forks: 346
- Open Issues: 120
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-robotic-tooling - flightmare - Flightmare is composed of two main components: a configurable rendering engine built on Unity and a flexible physics engine for dynamics simulation. (Simulation / Version Control)
README
# Flightmare - 左青龙
![Build Status](https://github.com/uzh-rpg/flightmare/workflows/CPP_CI/badge.svg) ![clang format](https://github.com/uzh-rpg/flightmare/workflows/clang_format/badge.svg)
![License](https://img.shields.io/badge/License-MIT-blue.svg) ![website]( https://img.shields.io/website-up-down-green-red/https/naereen.github.io.svg)**Flightmare** is a flexible modular quadrotor simulator.
Flightmare is composed of two main components: a configurable rendering engine built on Unity and a flexible physics engine for dynamics simulation.
Those two components are totally decoupled and can run independently from each other.
Flightmare comes with several desirable features: (i) a large multi-modal sensor suite, including an interface to extract the 3D point-cloud of the scene; (ii) an API for reinforcement learning which can simulate hundreds of quadrotors in parallel; and (iii) an integration with a virtual-reality headset for interaction with the simulated environment.
Flightmare can be used for various applications, including path-planning, reinforcement learning, visual-inertial odometry, deep learning, human-robot interaction, etc.**[Website](https://uzh-rpg.github.io/flightmare/)** &
**[Documentation](https://flightmare.readthedocs.io/)**[![IMAGE ALT TEXT HERE](./docs/flightmare_main.png)](https://youtu.be/m9Mx1BCNGFU)
## Installation
Installation instructions can be found in our [Wiki](https://github.com/uzh-rpg/flightmare/wiki).
## Updates
* 17.11.2020 [Spotlight](https://youtu.be/8JyrjPLt8wo) Talk at CoRL 2020
* 04.09.2020 Release Flightmare## Publication
If you use this code in a publication, please cite the following paper **[PDF](http://rpg.ifi.uzh.ch/docs/CoRL20_Yunlong.pdf)**
```
@inproceedings{song2020flightmare,
title={Flightmare: A Flexible Quadrotor Simulator},
author={Song, Yunlong and Naji, Selim and Kaufmann, Elia and Loquercio, Antonio and Scaramuzza, Davide},
booktitle={Conference on Robot Learning},
year={2020}
}
```## License
This project is released under the MIT License. Please review the [License file](LICENSE) for more details.