https://github.com/v-sekai/godot-goal-task-planner
https://github.com/v-sekai/godot-goal-task-planner
ai godotengine taskplanner
Last synced: 22 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/v-sekai/godot-goal-task-planner
- Owner: V-Sekai
- License: other
- Created: 2023-02-21T14:32:33.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2025-02-05T08:14:46.000Z (3 months ago)
- Last Synced: 2025-04-09T20:12:38.703Z (22 days ago)
- Topics: ai, godotengine, taskplanner
- Language: C++
- Size: 2.12 MB
- Stars: 7
- Watchers: 3
- Forks: 1
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# Goal Task Planner
Determines a [Plan] to accomplish the todo list from the provided state.The todo list is an array of goals, [Multigoal], tasks, and actions.
A goal is defined as one predicate-subject-object triple.
A [Multigoal] is a state [Dictionary] of predicate-subject-object triples.
Tasks can accept any number of arguments but only return either false or a series of goals, [Multigoal], tasks, and actions.
Actions can accept any number of arguments but only return the state of predicate-subject-object triples.
The return value is a [Variant], which means it could be of any type. In this case, it returns either false or an array of actions.