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https://github.com/v-sekai/godot-http-gltf2-binary

Godot Engine web server exporting the edited scene as a gltf2 binary
https://github.com/v-sekai/godot-http-gltf2-binary

Last synced: 9 days ago
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Godot Engine web server exporting the edited scene as a gltf2 binary

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README

        

# godot-http-gltf2-binary

Welcome to the V-Sekai development community! We provide social VR features for the open-source [Godot Engine](https://godotengine.org/).

## Quick Start

Follow these steps to set up the Godot Engine web server:

1. **Download the Editor:**

Get the latest Godot Engine 4.5 editor. (As of today 2025-03-24, there are no 4.5 releases)

2. **Configure DDS Image Writer:**

The godot engine editor includes the DDS image writer with the `?compatible` flag for VRChat streaming.

3. **Set Up Network Proxy:**

Ensure you have a fast internet connection. Use [Tailscale Funnel](https://tailscale.com/kb/1223/funnel) to securely proxy your local network to the internet.

4. **Start the Server:**

Open your terminal and run:

```bash
tailscale funnel 8080
# Example Funnel URL: https://example-funnel-url.ts.net
# Save the funnel link for sharing
# Then, open the Godot editor with this project
```

## Test the World

Test the [VRChat GLB Loader](https://github.com/vr-voyage/vrchat-glb-loader) in the following world:

[Launch the World](https://vrchat.com/home/launch?worldId=wrld_a74abb7d-a423-44bb-a7ea-3bc5e8281dde)

Example Funnel URL compatible with the vr-voyage's world:

https://example-funnel-url.ts.net?compatible

Example Funnel URL compatible with Blender:

https://example-funnel-url.ts.net

See also https://github.com/microsoft/glTF-Toolkit/releases/tag/v1.7.0