https://github.com/v3ga/workshop_processing_paris_2013
GL & GLSL sketches using Processing 1.5.1 and GLGraphics
https://github.com/v3ga/workshop_processing_paris_2013
glsl processing shaders workshop
Last synced: 11 months ago
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GL & GLSL sketches using Processing 1.5.1 and GLGraphics
- Host: GitHub
- URL: https://github.com/v3ga/workshop_processing_paris_2013
- Owner: v3ga
- Created: 2013-05-01T10:38:15.000Z (about 13 years ago)
- Default Branch: master
- Last Pushed: 2014-12-21T16:04:35.000Z (over 11 years ago)
- Last Synced: 2025-06-15T19:13:03.541Z (12 months ago)
- Topics: glsl, processing, shaders, workshop
- Language: Processing
- Homepage:
- Size: 543 KB
- Stars: 20
- Watchers: 2
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
Processing Paris 2013 Masterclass
====================================
http://www.processingparis.org/2013/03/processing-paris-workshops-2013-masterclass/
"The masterclass for this year will be dedicated to learning and applying shader techniques with Processing. Used extensively for real-time graphics applications, shaders have evolved rapidly over the last few years and have have been implemented in the latest version of Processing with GLSL shaders and a new PShader class thanks to work and development from Andreas Colubri.
Shaders can be used in many different ways. This workshop will explore during the three days a variety of applications : from generating 2D images to 3D models as well as possible cellular automata systems."

## Libraries
The sketches were were built for [Processing 1.5.1](http://processing.org/download) using the following libraries:
* [GLGraphics 1.0.0](http://glgraphics.sourceforge.net)
* [GSVideo](http://gsvideo.sourceforge.net)
* [ToxicLibs](http://toxiclibs.org)





