https://github.com/valks-games/zombies
I'm trying to make a non-profit open-source C# Godot Zombies game.
https://github.com/valks-games/zombies
3d 3d-game csharp csharp-game enet enet-csharp fps fps-game game game-dev gamedev godot godot4 godotengine non-profit open-source open-source-community open-source-game
Last synced: 5 months ago
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I'm trying to make a non-profit open-source C# Godot Zombies game.
- Host: GitHub
- URL: https://github.com/valks-games/zombies
- Owner: Valks-Games
- License: mit
- Created: 2022-11-30T10:00:09.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2023-09-17T02:33:13.000Z (about 2 years ago)
- Last Synced: 2025-04-30T22:14:42.770Z (5 months ago)
- Topics: 3d, 3d-game, csharp, csharp-game, enet, enet-csharp, fps, fps-game, game, game-dev, gamedev, godot, godot4, godotengine, non-profit, open-source, open-source-community, open-source-game
- Language: C#
- Homepage:
- Size: 34.7 MB
- Stars: 8
- Watchers: 1
- Forks: 2
- Open Issues: 10
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Pushing the limits of the Godot game engine seeing what is possible.
https://user-images.githubusercontent.com/6277739/205728645-364fb448-9361-4249-97b7-8e1367cb2454.mp4
### All contributions are welcomed, please contact me through Discord `va#9904` if you would like to contribute
### [Projects Issues](https://github.com/Valks-Games/zombies/issues)
### Player
- [x] FPS controller script
- [ ] Model### Weapon
- [x] Recoil
- [x] Spray
- [x] ADS
- [x] Ammo
- [x] Sway
- [x] Muzzle Flash
- [x] Rotates up when too close to a wall or other object
- [ ] Traces
- [ ] Smoke
- [ ] Shells
- [ ] Blender to Godot Weapon Animations
- [ ] Headshots / bodyshots / arm shots
- [ ] True Iron Sights
- [ ] Rectile
- [ ] Weapon switching
- [ ] Pistol
- [ ] Shotgun
- [ ] Sniper Rifle
- [ ] SMG
- [ ] LMG### World
- [x] Configured World Environment
- [ ] Game Level### Zombies
- [x] Models
- [x] Animation transitions
- [x] Pathfinding### Multiplayer
- [ ] Multiplayer