https://github.com/valveresourceformat/dumpsource2
https://github.com/valveresourceformat/dumpsource2
Last synced: 9 months ago
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- Host: GitHub
- URL: https://github.com/valveresourceformat/dumpsource2
- Owner: ValveResourceFormat
- License: gpl-3.0
- Created: 2024-10-02T16:26:46.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2025-02-15T22:23:19.000Z (11 months ago)
- Last Synced: 2025-02-15T23:25:19.097Z (11 months ago)
- Language: C++
- Size: 75.2 KB
- Stars: 11
- Watchers: 4
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# DumpSource2
A C++ Application that offline dumps schema bindings and convars/commands for [GameTracking](https://github.com/SteamDatabase/GameTracking) purposes.
[See this file in GameTracking on how its used.](https://github.com/SteamDatabase/GameTracking/blob/master/tools/dump_source2.sh)
## Usage
Run DumpSource2 from the rootbin folder of a source 2 game. `game/bin/win64`
`DumpSource2 `
- `mod name` - name of the mod folder (csgo, dota2, citadel)
- `output path` - absolute or relative path to a folder where output should be stored
# Compilation
## Windows
```sh
mkdir build
cd build
cmake ..
# Open VS solution and compile from VS
```
## Linux
```sh
mkdir build
cd build
cmake ..
make
```