https://github.com/vandercat/mylittlefixes
:unicorn: A collection of small tweaks made for My Little Pony: A Maretime Bay Adventure
https://github.com/vandercat/mylittlefixes
a-maretime-bay-adventure bepinex bepinex-plugin fix mlp mlp-g5 mlp-game mod modding my-little-pony mylittlepony patch unity unity3d
Last synced: 18 days ago
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:unicorn: A collection of small tweaks made for My Little Pony: A Maretime Bay Adventure
- Host: GitHub
- URL: https://github.com/vandercat/mylittlefixes
- Owner: VanderCat
- License: other
- Created: 2022-12-30T14:42:54.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2023-01-02T19:45:58.000Z (over 3 years ago)
- Last Synced: 2025-02-03T04:28:19.361Z (over 1 year ago)
- Topics: a-maretime-bay-adventure, bepinex, bepinex-plugin, fix, mlp, mlp-g5, mlp-game, mod, modding, my-little-pony, mylittlepony, patch, unity, unity3d
- Language: C#
- Homepage:
- Size: 6.84 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.MD
- License: LICENSE.MD
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README
# My Little Fixes
A collection of small tweaks made for **My Little Pony: A Maretime Bay Adventure**
## Changes
### Bugfix
1. Fix Pause screen for mods (refer to config)
2. Disable mouse
### Gameplay
1. Disable Shimmerwing (Guide system)
Each change can be tweaked in config
## Installation
1. Install BepInEx 5.x
2. Place mod DLL in plugins folder
3. Launch the game
4. Edit the config
## Compiling it yourself
Since i hate Visual Studio i do not know how to compile it there
### Using CLI
1. Clone repo:
```bash
git clone http://github.com/VanderCat/MyLittleFixes
cd MyLittleFixes
```
2. Build:
```bash
dotnet build -c Release
```
### Using Rider
1. Clone repo:
```bash
git clone http://github.com/VanderCat/MyLittleFixes
cd MyLittleFixes
```
OR
You can clone it using **"Get from Version Control"** Button
2. Change configuration to `Release`
3. Press *that green hammer* button
### Visual Studio Code
i guess same as CLI
### Note
You may also want to edit `MyLittleFixes/MyLittleFixes.csproj` Assembly reference paths
to be compatible with your setup. If you have Unity 2020.3.26f1 installed only change location
of game specific Assemblies and `UnityEngine.UI` to your game location (bcs it's in
separate Unity package now)