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https://github.com/varneon/vudon-visibilitysensors
Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.
https://github.com/varneon/vudon-visibilitysensors
udonsharp vrchat vrchat-sdk3 vrchat-udon vrchat-worlds
Last synced: about 2 months ago
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Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.
- Host: GitHub
- URL: https://github.com/varneon/vudon-visibilitysensors
- Owner: Varneon
- License: mit
- Created: 2022-09-12T15:30:34.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2023-10-28T19:34:33.000Z (about 1 year ago)
- Last Synced: 2024-10-10T21:13:23.008Z (2 months ago)
- Topics: udonsharp, vrchat, vrchat-sdk3, vrchat-udon, vrchat-worlds
- Language: C#
- Homepage:
- Size: 21.5 KB
- Stars: 4
- Watchers: 1
- Forks: 0
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
README
# VUdon - Visibility Sensors [![GitHub](https://img.shields.io/github/license/Varneon/VUdon-VisibilitySensors?color=blue&label=License&style=flat)](https://github.com/Varneon/VUdon-VisibilitySensors/blob/main/LICENSE) [![GitHub Repo stars](https://img.shields.io/github/stars/Varneon/VUdon-VisibilitySensors?style=flat&label=Stars)](https://github.com/Varneon/VUdon-VisibilitySensors/stargazers) [![GitHub all releases](https://img.shields.io/github/downloads/Varneon/VUdon-VisibilitySensors/total?color=blue&label=Downloads&style=flat)](https://github.com/Varneon/VUdon-VisibilitySensors/releases) [![GitHub tag (latest SemVer)](https://img.shields.io/github/v/tag/Varneon/VUdon-VisibilitySensors?color=blue&label=Release&sort=semver&style=flat)](https://github.com/Varneon/VUdon-VisibilitySensors/releases/latest)
Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.
# Installation
### Import with [VRChat Creator Companion](https://vcc.docs.vrchat.com/vpm/packages#user-packages):
> 1. Download `com.varneon.vudon.visibility-sensors.zip` from [here](https://github.com/Varneon/VUdon-VisibilitySensors/archive/refs/heads/main.zip)
> 2. Unpack the .zip somewhere
> 3. In VRChat Creator Companion, navigate to `Settings` > `User Packages` > `Add`
> 4. Navigate to the unpacked folder, `com.varneon.vudon.visibility-sensors` and click `Select Folder`
> 5. `VUdon - Visibility Sensors` should now be visible under `Local User Packages` in the project view in VRChat Creator Companion
> 6. Click `Add`### Import with [Unity Package Manager (git)](https://docs.unity3d.com/2019.4/Documentation/Manual/upm-ui-giturl.html):
> 1. In the Unity toolbar, select `Window` > `Package Manager` > `[+]` > `Add package from git URL...`
> 2. Paste the following link: `https://github.com/Varneon/VUdon-VisibilitySensors.git?path=/Packages/com.varneon.vudon.visibility-sensors`### Import from [Unitypackage](https://docs.unity3d.com/2019.4/Documentation/Manual/AssetPackagesImport.html):
> 1. Download latest `VUdon - Visibility Sensors` from [here](https://github.com/Varneon/VUdon-VisibilitySensors/releases/latest)
> 2. Import the downloaded .unitypackage into your Unity project## Developed by Varneon with :hearts:
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