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https://github.com/varneon/vudon-visibilitysensors

Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.
https://github.com/varneon/vudon-visibilitysensors

udonsharp vrchat vrchat-sdk3 vrchat-udon vrchat-worlds

Last synced: about 2 months ago
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Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.

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# VUdon - Visibility Sensors [![GitHub](https://img.shields.io/github/license/Varneon/VUdon-VisibilitySensors?color=blue&label=License&style=flat)](https://github.com/Varneon/VUdon-VisibilitySensors/blob/main/LICENSE) [![GitHub Repo stars](https://img.shields.io/github/stars/Varneon/VUdon-VisibilitySensors?style=flat&label=Stars)](https://github.com/Varneon/VUdon-VisibilitySensors/stargazers) [![GitHub all releases](https://img.shields.io/github/downloads/Varneon/VUdon-VisibilitySensors/total?color=blue&label=Downloads&style=flat)](https://github.com/Varneon/VUdon-VisibilitySensors/releases) [![GitHub tag (latest SemVer)](https://img.shields.io/github/v/tag/Varneon/VUdon-VisibilitySensors?color=blue&label=Release&sort=semver&style=flat)](https://github.com/Varneon/VUdon-VisibilitySensors/releases/latest)

Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.

# Installation

### Import with [VRChat Creator Companion](https://vcc.docs.vrchat.com/vpm/packages#user-packages):

> 1. Download `com.varneon.vudon.visibility-sensors.zip` from [here](https://github.com/Varneon/VUdon-VisibilitySensors/archive/refs/heads/main.zip)
> 2. Unpack the .zip somewhere
> 3. In VRChat Creator Companion, navigate to `Settings` > `User Packages` > `Add`
> 4. Navigate to the unpacked folder, `com.varneon.vudon.visibility-sensors` and click `Select Folder`
> 5. `VUdon - Visibility Sensors` should now be visible under `Local User Packages` in the project view in VRChat Creator Companion
> 6. Click `Add`

### Import with [Unity Package Manager (git)](https://docs.unity3d.com/2019.4/Documentation/Manual/upm-ui-giturl.html):

> 1. In the Unity toolbar, select `Window` > `Package Manager` > `[+]` > `Add package from git URL...`
> 2. Paste the following link: `https://github.com/Varneon/VUdon-VisibilitySensors.git?path=/Packages/com.varneon.vudon.visibility-sensors`

### Import from [Unitypackage](https://docs.unity3d.com/2019.4/Documentation/Manual/AssetPackagesImport.html):

> 1. Download latest `VUdon - Visibility Sensors` from [here](https://github.com/Varneon/VUdon-VisibilitySensors/releases/latest)
> 2. Import the downloaded .unitypackage into your Unity project

## Developed by Varneon with :hearts:

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