https://github.com/vasilescur/processing
A collection of various experiments and games written in Java with Processing.
https://github.com/vasilescur/processing
Last synced: 5 months ago
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A collection of various experiments and games written in Java with Processing.
- Host: GitHub
- URL: https://github.com/vasilescur/processing
- Owner: vasilescur
- Created: 2016-12-13T15:55:26.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2018-01-02T21:41:26.000Z (about 8 years ago)
- Last Synced: 2025-03-06T06:24:27.742Z (10 months ago)
- Language: JavaScript
- Homepage:
- Size: 845 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: readme.md
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README
## Processing Experiments
### Planets
Planets is a really cool n-body physics simulation of Newtonian planets floating around in space. Originally written by me in C# .NET in the 8th grade, I've transposed the program to Java in Processing and cleaned it up a bit.
### Snake
I made an implementation of the arcade game Snake in Java with Processing.
### Images
Brute force black and white image grid reverse search. You give it a pattern and it tries all possible images until it finds it. Obviously this would be expanded to actual-resolution grids, but it's 5x5 as a proof of concept. If you let it run for a minute it comes up with its result-- a smile.
### UI_Framework
This is a toy implementation of a framework for UI elements. Featuring buttons, text boxes, and more, it provides support for event handling using Runnable objects passed to control constructors.
### BouncyBalls
This is a tiny physics simulation, featuring a bunch of bouncy balls in a square window. It includes edge detection and bouncing, with a loose interpretation of Newtonian physics. Collisions between particles are kinda broken but it looks neat.
What's Processing? Click [here](https://processing.org/) to find out!