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https://github.com/vcaputo/sars

SARS is a satirical vignette style video game utilizing ANSI-art for sprites, see https://sars.pengaru.com. Github is only a mirror.
https://github.com/vcaputo/sars

ansi c coronavirus covid-19 emscripten emscripten-game gamedev glsl opengl opengl-es opengl-es-20 opengl-es20 quadtree realtime-game sars-cov-2 satire sdl sdl2 wasm webassembly

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SARS is a satirical vignette style video game utilizing ANSI-art for sprites, see https://sars.pengaru.com. Github is only a mirror.

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README

        

Building from source:

You've probably already done this, but first clone the repo:
`git clone --recursive https://git.pengaru.com/git/sars`

Now it's fairly run of the mill autotools:

```
$ mkdir build
$ ./bootstrap
$ cd build
$ ../configure
$ make
$ ./src/sars
```

The program assumes there will be assets found under the assets/
folder relative to the sars executable's parent directory.

These are some .ogg files and .wav files, and they're not checked
into the git repo to keep development low-bw friendly.

You may find the assets in a build available at:

https://dl.pengaru.com/hungrycat/sars/

The latest build should reflect the current state of the master git
branch:

https://dl.pengaru.com/hungrycat/sars/hungrycat-sars-latest.zip

There's also a Pouet entry for sars with youtube and other links:

https://www.pouet.net/prod.php?which=85496