https://github.com/vectorcmdr/unity-screenshottool
Tool for taking general screenshots of the Game window in the Editor.
https://github.com/vectorcmdr/unity-screenshottool
unity unity-editor unity-script unity3d
Last synced: 8 months ago
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Tool for taking general screenshots of the Game window in the Editor.
- Host: GitHub
- URL: https://github.com/vectorcmdr/unity-screenshottool
- Owner: vectorcmdr
- License: gpl-3.0
- Created: 2022-02-02T06:26:48.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2023-07-12T04:42:10.000Z (over 2 years ago)
- Last Synced: 2025-04-14T15:16:41.922Z (11 months ago)
- Topics: unity, unity-editor, unity-script, unity3d
- Language: C#
- Homepage:
- Size: 15.6 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Unity-ScreenshotTool
### What is it?
It's nothing fancy.
A tool for taking general screenshots of the Game window in the Editor.
Specifically has Asset Store images in mind - but great for other stuff too.
Easily extended.
## Usage
1. Place within project.
2. Run from "Tools/Screenshot Tool".
3. Optionally, change the MenuItem location string and run from new location.
4. Set to desired resolution and decide if you want to upscale it (2400x1600 for Asset Store by default).
5. Choose save file path for the screenshot (defaults to /assets/)
6. Set the camera to use to render (defaults to default scene cam).
8. Click "Take Screenshot!"
9. Your screenshot will be opened for viewing in your default program.
## Help Support More Like This
