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https://github.com/vedi/flurry-bunch-unity3d
https://github.com/vedi/flurry-bunch-unity3d
Last synced: 3 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/vedi/flurry-bunch-unity3d
- Owner: vedi
- Created: 2014-10-08T00:26:46.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2015-01-28T13:21:39.000Z (almost 10 years ago)
- Last Synced: 2024-11-11T05:41:53.531Z (2 months ago)
- Language: C#
- Size: 10.2 MB
- Stars: 2
- Watchers: 4
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Flurry Bunch Unity3d
---It's Unity3d implementation of Flurry for Native Gateway.
Native Gateway
---Native Gateway allows you to create flexible native extension for cross-platform engines in easy way.
See implemetation of flurry integration as an example: https://github.com/vedi/flurry-bunch
At the moment we consider Unity3d as a primary target platform, but it's easy to create adaptors for other engines / frameworks.
Getting Started
---Import `native-gateway.unitypackage` and `flurry-bunch.unitypackage` to your project. They contain all needed stuff.
Add `FlurryBunch` script to a game object on your scene. Specify API key in Inspector.
Follow `FlurryBunch` script to get additional information about supported methods.
Related projects
---This repository includes prebuild native libraries, the sources are available at the following URLs:
* https://github.com/vedi/flurry-bunch-android
* https://github.com/vedi/flurry-bunch-ios