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https://github.com/venopyx/rust-basics

Rust Basics and Roadmap for Beginners
https://github.com/venopyx/rust-basics

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Rust Basics and Roadmap for Beginners

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# Rust Programming Course

## Beginner Level

### 1. Introduction to Rust
- What is Rust?
- History and Features of Rust
- Why Learn Rust?
- Rust vs Other Programming Languages

### 2. Setting Up Rust Development Environment
- Installing Rust Compiler (rustc) and Package Manager (Cargo)
- Choosing a Text Editor or Integrated Development Environment (IDE)
- Configuring Rust Environment Variables
- Creating and Managing Rust Projects with Cargo
- Testing Your Rust Installation

### 3. Hello World in Rust
- Writing Your First Rust Program
- Understanding `main()` Function
- Compiling and Running Rust Programs
- Exploring Cargo Commands

### 4. Variables and Data Types
- Declaring Variables in Rust
- Mutable vs Immutable Variables
- Primitive Data Types: Integer, Floating-Point, Boolean, Character
- Compound Data Types: Tuple and Array
- Type Inference in Rust
- Constants vs Variables

### 5. Control Flow: Conditional Statements and Loops
- Conditional Expressions: `if`, `else if`, `else`
- Pattern Matching with `match`
- Looping Constructs: `loop`, `while`, `for`
- Iterating Over Collections with `for` Loop and Iterators
- Early Exit with `break` and `continue`

### 6. Functions and Modules
- Defining Functions in Rust
- Function Parameters and Return Values
- Function Overloading and Polymorphism
- Modules and the `mod` Keyword
- Organizing Code into Modules and File System
- Visibility and Access Control

### 7. Ownership and Borrowing
- Understanding Ownership in Rust
- The Borrowing Mechanism: References (&) and Mutable References (&mut)
- Ownership Transfer: Move Semantics
- Lifetimes in Rust: Ensuring References are Valid
- Managing Memory with Ownership Rules
- Preventing Data Races and Memory Leaks

### 8. Error Handling with Result and Option
- Error Handling Philosophy in Rust
- The `Result` and `Option` Enumerations
- Handling Errors with `match` and `unwrap`
- Propagating Errors with the `?` Operator
- Custom Error Types and `std::error::Error` Trait
- Error Propagation Strategies in Real-world Applications

### 9. Structs and Enums
- Defining Structs: Named Fields and Tuple Structs
- Methods and Associated Functions for Structs
- Defining Enums: Algebraic Data Types
- Pattern Matching with Enums
- Using Enums for Error Handling and State Representation
- Associated Data and Methods with Enums

### 10. Collections: Vectors, Strings, and HashMaps
- Introduction to Collections in Rust
- Vectors: Dynamic Arrays
- Strings: UTF-8 Encoded Text
- HashMaps: Key-Value Pairs
- Operations and Methods for Working with Collections
- Iterating Over and Manipulating Collections

### 11. Pattern Matching
- Understanding Pattern Matching Syntax
- Matching Literals, Variables, and Wildcards
- Matching Complex Structures: Tuples, Structs, Enums
- Using Guards in Pattern Matching
- Destructuring and Extracting Values from Patterns
- Exhaustive and Non-exhaustive Patterns

### 12. File I/O
- Reading and Writing Files in Rust
- Opening and Closing Files with `std::fs`
- Handling File Operations Errors
- Reading and Writing Text Files
- Working with Binary Files
- File Metadata and Permissions

### 13. Testing in Rust
- Writing Unit Tests with the `#[test]` Attribute
- Organizing Tests into Modules
- Running Tests with `cargo test`
- Testing Private Functions and Modules
- Writing Integration Tests in Separate Files
- Test Annotations and Assertions

### 14. Concurrency with Threads
- Introduction to Concurrency in Rust
- Creating Threads with `std::thread`
- Passing Data Between Threads
- Synchronization with Mutexes and Channels
- Thread Safety and Data Races
- Async/Await: Asynchronous Programming in Rust

### 15. Introduction to Lifetimes
- Understanding Lifetimes in Rust
- Lifetime Annotations and Syntax
- Lifetime Elision Rules
- Lifetime Parameters in Functions and Structs
- Lifetime Bounds and Constraints
- Practical Examples of Lifetimes in Rust Code

## Intermediate Level

### 16. Advanced Error Handling with `std::error::Error`
- Implementing Custom Error Types
- Using `std::error::Error` Trait for Error Handling
- Chaining Errors with the `cause()` Method
- Handling Different Types of Errors in a Single Function
- Error Wrapping and Contextual Information
- Best Practices for Error Handling in Rust

### 17. Traits and Generics
- Understanding Traits and Trait Bounds
- Implementing Traits for Structs and Enums
- Trait Inheritance and Trait Objects
- Generics: Writing Generic Functions and Types
- Bounds and Constraints on Generic Types
- Advanced Generics: Associated Types and Where Clauses

### 18. Advanced Data Structures: Arrays, Slices, and Linked Lists
- Working with Arrays and Slices
- Dynamic Arrays with `Vec` and `Box`
- Implementing Linked Lists from Scratch
- Using Smart Pointers for Memory Management
- Choosing the Right Data Structure for Performance

### 19. Functional Programming Concepts in Rust
- Higher-Order Functions and Closures
- Immutability and Pure Functions
- Function Composition and Currying
- Pattern Matching and Recursion
- Laziness and Lazy Evaluation
- Functional Programming Patterns in Rust

### 20. Smart Pointers: Box, Rc, and Arc
- Understanding Smart Pointers in Rust
- Box: Heap-Allocated Smart Pointer
- Rc: Reference Counted Smart Pointer
- Arc: Atomic Reference Counted Smart Pointer
- Choosing the Right Smart Pointer for the Job
- Handling Shared Ownership and Reference Cycles

### 21. Advanced Concurrency with `std::sync`
- Atomic Operations and Atomic Types
- Locking and Mutexes
- Concurrent Data Structures: Mutex, RwLock, Condvar
- Barrier and Semaphore
- Atomic Reference Counting (Arc)
- Best Practices for Concurrent Programming in Rust

### 22. Pattern Matching with Guards
- Using Guards in Pattern Matching for Conditional Matching
- Syntax and Examples of Guarded Patterns
- Combining Pattern Matching with Guards for Complex Logic
- Matching Ranges, Expressions, and Function Calls
- Practical Applications of Pattern Matching with Guards

### 23. Macros and Meta-Programming
- Introduction to Macros in Rust
- Syntax and Usage of Macros
- Declarative Macros (Custom Derive, Attribute, Procedural)
- Writing Your Own Macros with `macro_rules!`
- Macro Hygiene and Fragment Specifiers
- Meta-Programming Techniques and Best Practices

### 24. Advanced File I/O with `std::fs`
- Working with Directories: Creating, Reading, and Deleting
- File Metadata: Permissions, Ownership, and Timestamps
- File System Operations: Renaming, Copying, Moving
- File Watching and Event Handling
- Handling Errors and Edge Cases in File I/O Operations
- File System Interaction in Cross-Platform Applications

### 25. Unsafe Rust: Understanding and Using `unsafe` Blocks
- Introduction to Unsafe Rust
- When and Why to Use `unsafe` Blocks
- Unsafe Operations and Raw Pointers
- Unsafe Traits and Functions
- Writing Safe Abstractions with Unsafe Code
- Best Practices and Guidelines for Using Unsafe Rust

### 26. Customizing `println!` with `std::fmt`
- Overview of the `std::fmt` Module
- Writing Custom Formatters with `std::fmt::Display`
- Formatting Debug Output with `std::fmt::Debug`
- Implementing the `std::fmt::Formatter` Trait
- Advanced Formatting Options and Control
- Integrating Custom Formatters with Your Types

### 27. Cross-Platform Development with Rust
- Rust Support for Different Platforms: Windows, Linux, macOS, iOS, Android
- Using Platform-Specific Features and APIs
- Cross-Compiling Rust Code for Different Platforms
- Handling Platform Differences and Compatibility Issues
- Building Portable and Maintainable Rust Applications

### 28. Introduction to Web Development with Rust
- Overview of Web Development Ecosystem in Rust
- Choosing the Right Web Framework: Rocket, Actix, Warp, etc.
- Building RESTful APIs with Rust
- Handling HTTP Requests and Responses
- Working with Websockets and Real-Time Communication
- Integrating Frontend Frameworks with Rust Backend

## Advanced Level

### 29. Asynchronous Programming with Async/Await
- Understanding Asynchronous Programming Concepts
- Introduction to Futures and Tokio Runtime
- Writing Asynchronous Functions with `async` and `await`
- Combining Asynchronous Tasks and Handling Errors
- Performance Optimization Techniques for Asynchronous Code
- Advanced Asynchronous Patterns and Best Practices

### 30. Advanced Traits and Associated Types
- Exploring Advanced Trait Features: Associated Types, Default Implementations, Supertraits
- Dynamically Sized Types (DSTs) and Trait Objects
- Using Traits for Code Reusability and Abstraction
- Implementing Custom Smart Pointers with Traits
- Advanced Trait Bounds and Constraints
- Trait Specialization and Overlapping Implementations

### 31. Advanced Meta-Programming with Macros 2.0
- Introduction to Macros 2.0 and Procedural Macros
- Writing Custom Derive Macros for Code Generation
- Implementing Attribute Macros for Annotation and Code Modification
- Using Procedural Macros for AST Transformation
- Macro Internals and Debugging Techniques
- Creating Domain-Specific Languages (DSLs) with Macros

### 32. Interfacing with C and Other Languages
- Integrating Rust with C Code: Foreign Function Interface (FFI)
- Writing Bindings for C Libraries
- Using Rust with Other Languages via Foreign Function Interfaces
- Interoperability with Python, JavaScript, Java, etc.
- Handling Memory and Ownership Across Language Boundaries
- Performance Considerations and Best Practices for Interfacing with Other Languages

### 33. Performance Optimization Techniques
- Identifying Performance Bottlenecks in Rust Code
- Profiling Rust Applications: `cargo-prof`, `flamegraph`, etc.
- Strategies for Memory Optimization: Reducing Allocations, Using Stack Allocation, etc.
- Optimizing CPU Usage: Loop Unrolling, SIMD Instructions, etc.
- Leveraging Compiler Optimizations: Inline Functions, LTO, etc.
- Benchmarking Rust Code with `criterion` and `test`

### 34. Writing Secure Rust Code
- Understanding Common Security Vulnerabilities: Buffer Overflows, Race Conditions, etc.
- Using Safe Abstractions to Prevent Memory Errors
- Handling Input Validation and Sanitization
- Preventing Data Races with Safe Concurrency Patterns
- Securely Handling Cryptography and Authentication
- Using Rust's Ownership Model to Enforce Security Invariants

### 35. Web Assembly (WASM) and Rust
- Introduction to Web Assembly and its Benefits
- Compiling Rust Code to Web Assembly with `wasm-pack`
- Integrating Web Assembly Modules with JavaScript
- Building Web Applications with Rust and Web Assembly
- Performance Considerations and Optimization Techniques
- Real-world Applications and Use Cases for Web Assembly

### 36. Building CLI Applications with Rust
- Designing Command Line Interfaces with `clap` and `structopt`
- Parsing Command Line Arguments and Options
- Error Handling and Input Validation in CLI Applications
- Interacting with the File System and External Processes
- Testing CLI Applications with `assert_cmd` and `tempdir`
- Packaging and Distributing CLI Applications with `cargo` and `rustup`

### 37. GUI Development with Rust
- Overview of GUI Development Libraries in Rust: `gtk`, `qt`, `druid`, etc.
- Designing User Interfaces with Rust GUI Frameworks
- Handling Events and User Interactions in GUI Applications
- Building Cross-Platform GUI Applications with Rust
- Deploying and Distributing GUI Applications on Different Platforms
- Advanced GUI Features: Custom Widgets, Styling, Animation, etc.

### 38. Machine Learning with Rust
- Overview of Machine Learning Libraries in Rust: `rustlearn`, `tangram`, `tract`, etc.
- Building Machine Learning Models with Rust
- Preprocessing Data and Feature Engineering
- Training and Evaluating Machine Learning Models
- Deploying Machine Learning Models in Production
- Performance and Scalability Considerations in Rust ML

### 39. Networking and Distributed Systems
- Introduction to Networking in Rust: `tokio`, `hyper`, etc.
- Building Networked Applications with Rust
- Implementing Protocols: HTTP, Websockets, gRPC, etc.
- Distributed Systems Concepts and Architectures
- Fault Tolerance and Resilience in Distributed Systems
- Building Scalable and Reliable Distributed Systems with Rust

### 40. Rust for Embedded Systems
- Introduction to Embedded Systems Development
- Using Rust for Bare Metal Programming
- Accessing Hardware Resources with Rust
- Cross-Compiling Rust Code for Embedded Platforms
- Writing Device Drivers and Firmware in Rust
- Real-Time Operating Systems (RTOS) and Rust Integration

## Capstone Project

### 41. Designing and Implementing a Real-World Application in Rust
- **Objective:**
- Develop a fully functional real-world application using Rust programming language.
- **Project Requirements:**
- Choose a project idea that interests you and aligns with your skill level.
- Define the scope of the project and outline the features and functionalities.
- Design the architecture of the application, including data structures, modules, and dependencies.
- Implement the core features of the application using Rust, following best practices and coding standards.
- Test the application thoroughly to ensure reliability, performance, and security.
- Document the project, including installation instructions, usage guidelines, and code documentation.
- Deploy the application to a suitable environment, such as a local server or a cloud platform.
- **Deliverables:**
- Detailed project proposal outlining the project idea, scope, and requirements.
- Architecture design document describing the components and interactions of the application.
- Source code of the implemented application, organized into modules and properly documented.
- Comprehensive test suite covering unit tests, integration tests, and end-to-end tests.
- Documentation including user manual, API reference, and developer guide.
- Deployment package or instructions for deploying the application to a production environment.
- **Evaluation Criteria:**
- Adherence to project requirements and scope.
- Clarity and effectiveness of the application architecture.
- Correctness, efficiency, and readability of the implemented code.
- Thoroughness and effectiveness of testing strategy.
- Quality and completeness of project documentation.
- Successful deployment and usability of the application.
- **Resources:**
- Rust programming language documentation and official resources.
- Online tutorials, forums, and community support for Rust development.
- Project management tools for planning and tracking progress.
- Version control systems such as Git for collaborative development.
- **Timeline:**
- Week 1-2: Project planning and proposal submission.
- Week 3-5: Architecture design and initial implementation.
- Week 6-8: Feature implementation and testing phase.
- Week 9-10: Documentation, final testing, and deployment.
- Week 11-12: Finalize project deliverables and presentation.
- **Conclusion:**
- The capstone project serves as a culmination of your learning journey in Rust programming, allowing you to apply your skills and knowledge to a practical, real-world scenario. Through this project, you will demonstrate your ability to design, develop, test, and deploy software solutions using Rust, while also gaining valuable experience in project management and collaboration.