https://github.com/vimichael/monogame-series-source-code
A MonoGame tutorial series available for free on YouTube.
https://github.com/vimichael/monogame-series-source-code
csharp dotnet game game-2d gamedev monogame monogame-community tutorial
Last synced: 6 months ago
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A MonoGame tutorial series available for free on YouTube.
- Host: GitHub
- URL: https://github.com/vimichael/monogame-series-source-code
- Owner: vimichael
- Created: 2024-05-12T23:40:34.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-05-12T23:43:54.000Z (over 1 year ago)
- Last Synced: 2025-02-16T02:41:44.239Z (8 months ago)
- Topics: csharp, dotnet, game, game-2d, gamedev, monogame, monogame-community, tutorial
- Language: C#
- Homepage: https://youtube.com/playlist?list=PLvN4CrYN-8i4MhiXQMajViJoC5udFfNfA&si=T02pZfgrQjyeeEdz
- Size: 5 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# MonoGame Tutorial Series Source Code
This repository holds the source code for some episodes where it would help. Each folder is named __similarly__ to the title of the corresponding video.
## Contributing
If you find that a video needs source code and doesn't have it here, please feel free to let me know *or* write it yourself and submit a pull request. It would be greatly appreciated!
## About the source
Each folder is essentially a working build of the content for its corresponding video. There will most likely be differences, like additional comments. However, the core will remain the same to reduce confusion.
## Support
This series is made free of charge for anyone to access on YouTube. The support I receive from Patreon donations and adsense is greatly appreciated. Every subscription, like, and view helps me continue to keep this going and ensure acceptable quality for the foreseable future.
## Credit / Licensing
There is no licensing for any source code in this series. Feel free to copy and paste whatever you want into your project. If you would like to mention this series/my channel as a helpful tool you used, that would be greatly appreciated (but not required!).
[Patreon](https://patreon.com/codingwithsphere)