https://github.com/vimichael/mygameengine
https://github.com/vimichael/mygameengine
Last synced: 6 months ago
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- Host: GitHub
- URL: https://github.com/vimichael/mygameengine
- Owner: vimichael
- Created: 2023-12-03T00:12:17.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2023-12-03T07:13:28.000Z (about 2 years ago)
- Last Synced: 2025-02-16T02:41:46.856Z (11 months ago)
- Language: C
- Size: 38.2 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# My Engine
## A Game Engine made using SDL2.
This is a simple game engine to satisfy my game development needs through the use of object-oriented design, automatic memory management, and a user-friendly scene architecture.
### Dependencies:
- SDL2
- SDL_image
- SDL_ttf
- SDL_mixer
### Features
- Application management system
- Scene management + scene stack workflow
- Content Management system
- Event handling