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https://github.com/virxec/rl_arena_collision_dumper

Arena Collision Dumper for RocketSim written in Rust
https://github.com/virxec/rl_arena_collision_dumper

rocketleague rocketsim rust

Last synced: 3 months ago
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Arena Collision Dumper for RocketSim written in Rust

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## RL Arena Collision Dumper

[![Build and release](https://github.com/VirxEC/rl_arena_collision_dumper/actions/workflows/main.yml/badge.svg)](https://github.com/VirxEC/rl_arena_collision_dumper/actions/workflows/main.yml)

[![forthebadge](https://forthebadge.com/images/badges/made-with-rust.svg)](https://forthebadge.com)

An Rocket League arena collision dumper for [RocketSim](https://github.com/ZealanL/RocketSim) that works on both Windows and Linux and works with the game closed.

### Disclaimer

When loaded into RocketSim, it will give a warning about the hashes not matching.

You can rest asured that the generated files work perfectly and all RocketSim optimizations work perfectly.

### Usage

In order for this collision dumper, you will need a few things:

- Grab the zip for your platform from [the releases page](https://github.com/VirxEC/rl_arena_collision_dumper/releases) and extract it
- A copy of the [umodel](https://www.gildor.org/en/projects/umodel) executable in the same folder as the collision dumper
- ***Linux users*** may want to [download from the GitHub](https://github.com/gildor2/UEViewer#building-the-source-code) and compile it for themselves for compatibility reasons
- Have the **ABSOLUTE PATH** to your `rocketleague/TAGame/CookedPCConsole` file at the ready - e.x. `C:/Program Files/Epic Games/rocketleague/TAGame/CookedPCConsole`
- Put the path inside the file `assets.path` and the collision dumper will read it
- If you run the collision dumper from the CLI, you will be prompted to enter the path if it can't be found