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https://github.com/visualstudioex3/tlsa_engine_vb6
My last version of TLSA Engine developed in Visual Basic 6.0 with dx_lib32 2.1 at mid 2010, a custom 2D cinematic platform engine. Include SDK tools and some test projects.
https://github.com/visualstudioex3/tlsa_engine_vb6
2d 2d-game-engine directinput directx directx8 dxlib32 engine forcefeedback game game-engine gamepads joysticks sdk tools vb6 visual-basic windows xinput
Last synced: 2 days ago
JSON representation
My last version of TLSA Engine developed in Visual Basic 6.0 with dx_lib32 2.1 at mid 2010, a custom 2D cinematic platform engine. Include SDK tools and some test projects.
- Host: GitHub
- URL: https://github.com/visualstudioex3/tlsa_engine_vb6
- Owner: VisualStudioEX3
- License: mit
- Created: 2020-05-10T20:55:00.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2020-05-10T22:57:30.000Z (over 4 years ago)
- Last Synced: 2023-03-23T12:27:23.754Z (over 1 year ago)
- Topics: 2d, 2d-game-engine, directinput, directx, directx8, dxlib32, engine, forcefeedback, game, game-engine, gamepads, joysticks, sdk, tools, vb6, visual-basic, windows, xinput
- Language: VBA
- Homepage: https://portfolio.visualstudioex3.com/2010/07/30/tlsa-engine-vb6/
- Size: 21.6 MB
- Stars: 4
- Watchers: 1
- Forks: 2
- Open Issues: 0