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https://github.com/vittorioromeo/ssvopenhexagon

C++20 FOSS clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseudo-3D effects.
https://github.com/vittorioromeo/ssvopenhexagon

cpp cpp11 cpp14 game game-development gamedev open-hexagon

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C++20 FOSS clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseudo-3D effects.

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> **Four buttons, one goal: survive. Are you ready for a real challenge? -- Become the best and climb the leaderboards in Open Hexagon, a fast-paced adrenalinic arcade game that's easy to learn but hard to master!** *Now available on [Steam](https://store.steampowered.com/app/1358090/)*.





## Credits

### Original Inspiration

- Open Hexagon is inspired by the excellent [Super Hexagon](https://store.steampowered.com/app/221640/Super_Hexagon/), created by [Terry Cavanagh](https://distractionware.com/).
- **Terry [fully supports Open Hexagon](https://twitter.com/terrycavanagh/status/1397373413329571845) -- thank you!**

### Source Contributors

- John Kline
- Zly | [@zly_u](https://twitter.com/zly_u)
- AlphaPromethium
- Misa "Info Teddy" Elizabeth | [@Info__Teddy](https://twitter.com/Info__Teddy)
- Ivory Duke
- MultHub

### Testing

- [Maniac](https://www.youtube.com/channel/UCnEHReBWFQ_0_-Ro4TpH4Tw)

## Building

Building instructions are available on [the wiki](https://github.com/SuperV1234/SSVOpenHexagon/wiki/Building-Instructions).