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https://github.com/vnen/blockpop

A simple Breakout clone made with the Godot Engine 1.1
https://github.com/vnen/blockpop

breakout game godot-engine

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A simple Breakout clone made with the Godot Engine 1.1

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# BlockPop

A simple Breakout clone made with the [Godot Engine](http://www.godotengine.org).

**Note**: This project was made with Godot 1.1, when I was first learning Godot. It's probably not a good idea to use this as a reference. This project won't work with newer Godot releases.

## Running

If you have the [Godot Engine](http://www.godotengine.org), just download the repo and run the project inside the `game` folder with it.

Otherwise you can download one of the [releases in this repo](https://github.com/vnen/blockpop/releases) and just run the binary.

## License

All the code in here is licensed with MIT. The assets have their own license, though.

## Credits

### Art

* [__Arcade Pack__](http://opengameart.org/content/arcade-pack) by [Buch](http://opengameart.org/users/buch).
* [__Interace items for Tempest in the Aether__](http://opengameart.org/content/lpc-interface-items-contribution-by-tempest-in-the-aether) by [Tempest in the Aether](http://tempestintheaether.org) and [Ryzom Core](http://www.ryzomcore.org).

### Sound

* [__8 bit theme__](http://opengameart.org/content/8-bit-title-or-theme) by [Shwiggity Shwag](http://opengameart.org/users/shwiggityshwag).
* [__Retro Space BGM__](http://opengameart.org/content/retro-space-bgm) by [Monster Logix Studio](http://opengameart.org/users/monster-logix-studio).
* [__3 Ping Pong Sounds 8 bit style__](http://opengameart.org/content/3-ping-pong-sounds-8-bit-style) by [captaincrunch80](http://opengameart.org/users/captaincrunch80).
* [__Ringmodulated voice saying "Yeah"__](http://opengameart.org/content/ringmodulated-voice-saying-yeah) by [Arthur](http://opengameart.org/users/arthur).

### Fonts

* [__DejaVu fonts__](http://dejavu-fonts.org) that are released under a [free license](http://dejavu-fonts.org/wiki/License).