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https://github.com/vrixyz/cowboys
https://github.com/vrixyz/cowboys
Last synced: about 1 month ago
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- Host: GitHub
- URL: https://github.com/vrixyz/cowboys
- Owner: Vrixyz
- Created: 2022-01-26T10:52:46.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2022-01-31T17:38:13.000Z (almost 3 years ago)
- Last Synced: 2024-10-30T00:04:42.117Z (3 months ago)
- Language: Rust
- Size: 4.55 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: Readme.md
Awesome Lists containing this project
README
Simple "reload shield fire" game.
# basic actions
## Reload
gain 1 ammo, vulnerable to attacks
## Shield
invulnerable to attacks
## Fire
can only be used if ammo > 0, opponent loses 1 hp if he's unprotected. If both players attack, no one loses health# more features?
## more actions
- more weapons
- 3 reloads = gain 1 shotgun ; 6 reloads gain 1 bazooka which can destroy shields
- knife ; needs to be unshealthed before use, can be used without ammo but loses to pistol
- enhanced senses
- ability to see which action the opponent chooses (but the opponent can change until very last split second (test with lag..))
- hide
- opponent can't see your actions for 4 rounds (unless dead)
- heal
- gain life if not touched
- diversion
- your actions appear as shield for the other player for 2 turns, but you can use any action (you still lose hp if shot)
- summon
- takes 2 turns to summon an ally which can attack
- dodge
- next 3 turns, you have 50% chances to dodge
- alert
- spot diversions, hide, cancel dodge## more classes
- more HP
- actions tied to classes ?