https://github.com/vtereshkov/raylib-xdpw
Raylib game development library bindings and examples for XD Pascal
https://github.com/vtereshkov/raylib-xdpw
fpc game-development game-engine pascal raylib xd-pascal
Last synced: 4 months ago
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Raylib game development library bindings and examples for XD Pascal
- Host: GitHub
- URL: https://github.com/vtereshkov/raylib-xdpw
- Owner: vtereshkov
- Created: 2020-03-13T20:42:32.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2020-03-26T12:20:33.000Z (about 6 years ago)
- Last Synced: 2025-05-31T06:23:01.171Z (12 months ago)
- Topics: fpc, game-development, game-engine, pascal, raylib, xd-pascal
- Language: Pascal
- Size: 567 KB
- Stars: 10
- Watchers: 3
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# Raylib bindings and examples for XD Pascal
This is an adaptation of Donald Duvall's [Raylib bindings for Free Pascal](https://github.com/tazdij/raylib-pas) to support my own [XD Pascal](https://github.com/vtereshkov/xdpw) compiler.
## Prerequisites
Raylib has been tested on Windows 7 and Windows 10 in the following configuration:
* Libraries:
* `raylib.dll` (version 2.6.0, 32-bit, MSVC compatible, 1897472 bytes)
* `vcruntime140d.dll` (32-bit, 111952 bytes)
* `ucrtbased.dll` (32-bit, 1647104 bytes)
* Resources taken from the original bindings for Free Pascal.
## Screenshots
_models_first_person_maze_

_models_animation_

_textures_particles_blending_

_core_2d_camera_

_audio_music_stream_
