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https://github.com/vzout/vzout

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https://github.com/vzout/vzout

Last synced: about 2 months ago
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Rendering Engineer working at Embark Studios


Interested in anything graphics, high performance compute and hardware.

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### Projects of Interest

* [**Wisp Renderer** - *RTX Renderer with Autodesk Maya integration*](https://github.com/TeamWisp/WispRenderer)
* [**RTX Mesh Shaders** - *Mesh shaders combined with ray tracing*](https://github.com/VZout/RTX-Mesh-Shaders)
* Skygge ([Under NDA](https://en.wikipedia.org/wiki/Non-disclosure_agreement)) - *Competing with Epic's Micropolygon geometry using **geometry images** and **mesh shaders***

Renders








### Experience

* [**Embark Studios**]() - *Rendering Engineer*
* [**Traverse Research**]() - *Rendering Engineer Intern*
* [**Breda University**]() - *Alumni (Cum laude)*
* [**Team6 Games**]() - *Gameplay Programmer*

### Other Interests

* Ultra endurance cycling
* Fitness & strongman
* Nature, camping and bike packing

### Github Stats

[![Viktor's github stats](https://github-readme-stats.vercel.app/api?username=VZout&hide_title=true&hide_border=true&show_icons=true&include_all_commits=true&count_private=true)](https://github.com/VZout)