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https://github.com/w1th0utnam3/phyani_playground

Playground project for physically based animation course
https://github.com/w1th0utnam3/phyani_playground

animation computer-graphics opengl physically-based-rendering physics physics-simulation

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Playground project for physically based animation course

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# phyani_playground
Playground project for physically based animation course
## Project setup
1. Initialize all submodules
2. Generate and download glad.zip using [this link](http://glad.dav1d.de/#profile=compatibility&specification=gl&api=gl%3D4.3&api=gles1%3Dnone&api=gles2%3Dnone&api=glsc2%3Dnone&language=c&loader=on).
3. Extract glad.zip to ./lib/glad/
4. Configure the project using CMake

## Tested environments
Working:
- Microsoft Visual Studio 2017 Update 3 (compiler version >= 19.11)
- GCC 7.2.0 on Windows from [nuwen.net MinGW x64-native distro](https://nuwen.net/mingw.html)
- GCC 7.0.1 20170407 (trunk revision 246759) on Ubuntu 17.04
- Clang 5.0.1-svn315198 with libstdc++ on Ubuntu 17.04

Not working:
- Clang 4.x.x and older with libstdc++ on Linux