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https://github.com/wadlo/godot-game-commands
https://github.com/wadlo/godot-game-commands
Last synced: 27 days ago
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- Host: GitHub
- URL: https://github.com/wadlo/godot-game-commands
- Owner: wadlo
- License: mit
- Created: 2023-11-30T20:05:28.000Z (about 1 year ago)
- Default Branch: master
- Last Pushed: 2023-12-01T15:54:56.000Z (about 1 year ago)
- Last Synced: 2024-12-15T13:46:02.022Z (about 1 month ago)
- Language: C#
- Size: 149 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Godot Game Commands
![GameCommandsIcon](https://github.com/wadlo/godot-game-commands/assets/86272030/8de669f0-6c33-4c22-ade0-c1f0ed4f7d48)
Add a command line inside your game.This addon provides a complete system for parsing and running custom commands for your game, similar to Minecraft or Skyrim. It is flexible and fully extensible to allow you to add any commands you need.
# Features
### Chain commands together
`/heal(nearest(enemy, getPosition(player)))`### Write any number of custom commands
`/setGodMode(player, true)`### Autocomplete support
# Coming soon
### Evaluate GDScript without leaving your game
`/gdEval("10+10")` -> 20### Error handling