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https://github.com/waihon/prag_studio_game
Pragmatic Studio's Ruby Programming Course - Game Workbook App
https://github.com/waihon/prag_studio_game
Last synced: about 2 months ago
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Pragmatic Studio's Ruby Programming Course - Game Workbook App
- Host: GitHub
- URL: https://github.com/waihon/prag_studio_game
- Owner: waihon
- License: mit
- Created: 2016-08-11T22:59:01.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2016-09-27T13:16:16.000Z (over 8 years ago)
- Last Synced: 2024-10-04T01:35:50.002Z (3 months ago)
- Language: Ruby
- Homepage:
- Size: 39.1 KB
- Stars: 0
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README
- License: LICENSE
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README
Studio Game is a Ruby program developed based on Pragmatic Studio' Ruby Programming hands-on video course, and distributed as a Ruby gem.
This program has been developed using all the strengths of Ruby including the following.
Ruby Programming Environment
* Installing Ruby on your favorite operating system (free exercise)
* Running Ruby using the interactive Ruby shell (irb) and writing Ruby program files
* Using Ruby's documentation system to get help
* Installing external Ruby libraries using RubyGems
* Troubleshooting common problemsRuby Language Constructs
* Expressions and variables
* Numbers, string, and symbols (free video & exercise)
* Loops and conditional expressions
* Arrays and hashes (free video & exercise on hashes)
* Classes, modules, and structsObject-Oriented Programming
* Using built-in Ruby classes
* Defining your own classes with state and behavior (free video & exercise)
* Creating unique objects
* Telling objects what to do by calling methods
* Modeling class-level inheritance relationships
* Sharing code with mixinsObject-Oriented Design Principles
* Encapsulation
* Separation of concerns
* Polymorphism
* Don't Repeat Yourself
* Tell, Don't AskBlocks and Iterators
* Calling built-in methods that take blocks
* Writing your own methods that yield to blocks
* Implementing custom iterators
* Effectively using blocks in your programsOrganizing Ruby Code
* Creating a Ruby project structure
* Separating source files for easier reuse and testing
* Namespacing to avoid naming clashes* Input/Output
* Reading data from files
* Writing data to files
* Creating an interactive console prompt
* Handling command-line inputUnit Testing
* Writing and running unit tests with RSpec
* Test-driven development and the red-green-refactor cycle
* Stubbing methods to control tests
* Refactoring code, safely!Distribution
* Conforming to RubyGems conventions
* Writing a GemSpec
* Building a RubyGem
* Publishing a RubyGem to a public serverRuby Programming Idioms