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https://github.com/walbourn/dxtex

DirectX Texture Tool (dxtex.exe) is an MFC-based application for viewing, manipulating, and building DDS textures for DirectX applications.
https://github.com/walbourn/dxtex

directx-sdk

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DirectX Texture Tool (dxtex.exe) is an MFC-based application for viewing, manipulating, and building DDS textures for DirectX applications.

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# DirectX Texture Tool

This project is the latest version of the venerable DirectX Texture Tool (dxtex.exe) from the DirectX SDK. It has been updated to build and run without requiring the use of the legacy DirectX SDK or the DirectX End-User Runtime (a.k.a. DXSETUP.exe).

A project for Visual Studio 2019 is provided, and can be upgraded to VS 2022. Note that building this project requires the MFC Visual Studio optional component be installed `Microsoft.VisualStudio.Component.VC.ATLMFC`.

## Contributing

This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.

## Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow [Microsoft's Trademark & Brand Guidelines](https://www.microsoft.com/en-us/legal/intellectualproperty/trademarks/usage/general). Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.