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https://github.com/watunder/neo

[Draft] A 2D game framework, born from open source projects. The development pipeline compatible with Godot, CopperLicht...
https://github.com/watunder/neo

copperlicht godot

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[Draft] A 2D game framework, born from open source projects. The development pipeline compatible with Godot, CopperLicht...

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README

        

# NEO
![image](https://github.com/Watunder/NEO/blob/main/Reference/logo/neo-demo.png)

## Introduction
...

## ExternalLibrary
- [Box2D](https://github.com/erincatto/box2d)
- [Effekseer](https://github.com/effekseer/EffekseerForGodot3)
- [EntityX](https://github.com/alecthomas/entityx)
- [FastMemcpy](https://github.com/skywind3000/FastMemcpy)
- [GDNative](https://github.com/godotengine/godot-cpp/tree/3.3)
- [GGPO](https://github.com/pond3r/ggpo)
- [KRKR]()
- [Onigurma](https://github.com/kkos/oniguruma)
- [PhysicsFS](https://github.com/icculus/physfs)
- [Pinyin2Hanzi]()
- [Plog](https://github.com/SergiusTheBest/plog)
- [RmlUi](https://github.com/mikke89/RmlUi)
- [SoLoud](https://github.com/jarikomppa/soloud)
- [Squirrel](https://github.com/albertodemichelis/squirrel)
- [SteamAudio](https://github.com/ValveSoftware/steam-audio)

## License
...