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https://github.com/webbertakken/map-editor-2d
Cross-platform 2D editor that saves scenes to json
https://github.com/webbertakken/map-editor-2d
2d-editor canvas cross-platform export-to-json map-editor
Last synced: 2 months ago
JSON representation
Cross-platform 2D editor that saves scenes to json
- Host: GitHub
- URL: https://github.com/webbertakken/map-editor-2d
- Owner: webbertakken
- License: mit
- Created: 2022-10-23T00:58:46.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2022-11-17T15:33:51.000Z (about 2 years ago)
- Last Synced: 2024-10-04T17:36:31.635Z (3 months ago)
- Topics: 2d-editor, canvas, cross-platform, export-to-json, map-editor
- Language: TypeScript
- Homepage:
- Size: 323 KB
- Stars: 9
- Watchers: 3
- Forks: 0
- Open Issues: 4
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Webber's Map Editor 2D
- Load or create a new map
- Select your sprites' folder (recursively).
- Drag your sprites to the canvas to create instances.
- On the canvas, adjust instances:
- 📛 Name
- 🪧 Position (x, y)
- 🔝 Z-Index
- 🛞 Rotation
- 🔛 Scale
- Save map as a JSON file (includes relative paths to the files).[//]: # ( Possible future features )
[//]: # ( - Flip)
[//]: # ( - Color)
[//]: # ( - Opacity)
[//]: # ( - Blend mode)## Demo
https://user-images.githubusercontent.com/20756439/198751508-4094773d-8660-42f8-a48e-ab8489b30068.mp4
## Limitations
- Currently only works with files in your home directory, for your own security.
_Limitations will be lifted in [v2](https://github.com/webbertakken/map-editor-2d/issues/10)._
## Contribute
Please read the [Development](DEVELOPMENT.md) doc.
## License
[MIT](LICENSE) licensed.