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https://github.com/weimingtom/sluamod

My mod of slua v1.1.1, with vs2013 native code debugging
https://github.com/weimingtom/sluamod

slua

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My mod of slua v1.1.1, with vs2013 native code debugging

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# sluamod
My mod of slua v1.1.1, with vs2013 native code debugging

## Ref
* (dead) http://www.slua.net/
* https://github.com/pangweiwei/slua/blob/master/help.md
* https://github.com/pangweiwei/slua
* https://github.com/pangweiwei/slua/releases?page=2
* https://www.nuget.org/packages/slua-standalone

## History
* 2024-03-24, port to vs2013
* 2024-02-13, replace slua-standalone.dll with slua-1.1.1\Assets\Plugins\Slua_Managed csharp code
* 2023-10-08, first sharpdevelop project backup, based on vendor/slua-standalone.1.0.67.nupkg

## Run with sharpdevelop
see sluamod_sharpdevelop.sln
it copy slua.dll to output folder in project

## About unmanaged code debugging
Please use vs2013 to open sluamod_vs2013.sln
Please check 'Enable native code debugging' in sluamod_vs2013 project Debug tab
see https://www.technipages.com/visual-studio-native-code-debugging
When debugging, click menu 'Debug->Exception' and enable all exceptions
make breakpoint at LuaState.cs : internal static int print(IntPtr L)

## (TODO) build vc6 slua.dll
(TODO) use vc6 to open slua_vc6.dsw