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https://github.com/wellsjo/multiplayer-game-server

Multiplayer RTS game server (proof-of-concept)
https://github.com/wellsjo/multiplayer-game-server

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Multiplayer RTS game server (proof-of-concept)

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# Multiplayer RTS Game Server
This is a proof of concept for using `node` and `socket.io` for a multiplayer RTS game. The architecture is client-server, using lock-step synchronization.

Conclusion: it works fine, but would be difficult to scale.