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https://github.com/wenlng/go-captcha

🖖 Go Captcha is a behavior security CAPTCHA, which implements text click verification, slide verification and rotation verification.
https://github.com/wenlng/go-captcha

captcha captcha-generator click-captcha clickcaptcha go gocaptcha image-captcha key-captcha keycaptcha rotate-captcha slide-captcha

Last synced: 23 days ago
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🖖 Go Captcha is a behavior security CAPTCHA, which implements text click verification, slide verification and rotation verification.

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README

        



Go Captcha


Behavior Security Captcha









> English | [中文](README_zh.md)

Go Captcha is a behavior security CAPTCHA, which implements text click verification, slide verification and rotation verification.

⭐️ If it helps you, please give a star.


Poster


- GoCaptcha:[https://github.com/wenlng/go-captcha](https://github.com/wenlng/go-captcha)
- GoCaptcha Document:[http://gocaptcha.wencodes.com](http://gocaptcha.wencodes.com)
- Go Example:[https://github.com/wenlng/go-captcha-example](https://github.com/wenlng/go-captcha-example)
- Go Assets File:[https://github.com/wenlng/go-captcha-assets](https://github.com/wenlng/go-captcha-assets)
- Vue Package:[https://github.com/wenlng/go-captcha-vue](https://github.com/wenlng/go-captcha-vue)
- React Package:[https://github.com/wenlng/go-captcha-react](https://github.com/wenlng/go-captcha-react)
- Angular Package:[https://github.com/wenlng/go-captcha-angular](https://github.com/wenlng/go-captcha-angular)
- Svelte Package:[https://github.com/wenlng/go-captcha-svelte](https://github.com/wenlng/go-captcha-svelte)
- Solid Package:[https://github.com/wenlng/go-captcha-solid](https://github.com/wenlng/go-captcha-solid)
- Online Demo:[http://gocaptcha.wencodes.com/demo](http://gocaptcha.wencodes.com/demo)
- ...


## Install Captcha Module
```shell
$ go get -u github.com/wenlng/go-captcha/v2@latest
```

## Import Captcha Module
```go
package main

import "github.com/wenlng/go-captcha/v2"

func main(){
// ...
}
```


## 🖖 Click Mode Captcha
### Quick use
```go
package main

import (
"encoding/json"
"fmt"
"image"
"log"
"io/ioutil"

"github.com/golang/freetype"
"github.com/golang/freetype/truetype"
"github.com/wenlng/go-captcha/v2/base/option"
"github.com/wenlng/go-captcha/v2/click"
"github.com/wenlng/go-captcha/v2/base/codec"
)

var textCapt click.Captcha

func init() {
builder := click.NewBuilder(
click.WithRangeLen(option.RangeVal{Min: 4, Max: 6}),
click.WithRangeVerifyLen(option.RangeVal{Min: 2, Max: 4}),
)

// You can use preset material resources:https://github.com/wenlng/go-captcha-assets
fontN, err := loadFont("../resources/fzshengsksjw_cu.ttf")
if err != nil {
log.Fatalln(err)
}

bgImage, err := loadPng("../resources/bg.png")
if err != nil {
log.Fatalln(err)
}

builder.SetResources(
click.WithChars([]string{
"1A",
"5E",
"3d",
"0p",
"78",
"DL",
"CB",
"9M",
// ...
}),
click.WithFonts([]*truetype.Font{
fontN,
}),
click.WithBackgrounds([]image.Image{
bgImage,
}),
)

textCapt= builder.Make()
}

func loadPng(p string) (image.Image, error) {
imgBytes, err := ioutil.ReadFile(p)
if err != nil {
return nil, err
}
return codec.DecodeByteToPng(imgBytes)
}

func loadFont(p string) (*truetype.Font, error) {
fontBytes, err := ioutil.ReadFile(p)
if err != nil {
panic(err)
}
return freetype.ParseFont(fontBytes)
}

func main() {
captData, err := textCapt.Generate()
if err != nil {
log.Fatalln(err)
}

dotData := captData.GetData()
if dotData == nil {
log.Fatalln(">>>>> generate err")
}

dots, _ := json.Marshal(dotData)
fmt.Println(">>>>> ", string(dots))

err = captData.GetMasterImage().SaveToFile("../resources/master.jpg", option.QualityNone)
if err != nil {
fmt.Println(err)
}
err = captData.GetThumbImage().SaveToFile("../resources/thumb.png")
if err != nil {
fmt.Println(err)
}
}
```

### Create instance method
- builder.Make()
- builder.MakeWithShape()

### Configuration options
> click.NewBuilder(click.WithXxx(), ...) OR builder.SetOptions()(click.WithXxx(), ...)
- click.WithImageSize(option.Size)
- click.WithRangeLen(option.RangeVal)
- click.WithRangeAnglePos([]option.RangeVal)
- click.WithRangeSize(option.RangeVal)
- click.WithRangeColors([]string)
- click.WithDisplayShadow(bool)
- click.WithShadowColor(string)
- click.WithShadowPoint(option.Point)
- click.WithImageAlpha(float32)
- click.WithUseShapeOriginalColor(bool)

- click.WithThumbImageSize(option.Size)
- click.WithRangeVerifyLen(option.RangeVal)
- click.WithDisabledRangeVerifyLen(bool)
- click.WithRangeThumbSize(option.RangeVal)
- click.WithRangeThumbColors([]string)
- click.WithRangeThumbBgColors([]string)
- click.WithIsThumbNonDeformAbility(bool)
- click.WithThumbBgDistort(int)
- click.WithThumbBgCirclesNum(int)
- click.WithThumbBgSlimLineNum(int)

### Set resources
> builder.SetResources(click.WithXxx(), ...)
- click.WithChars([]string)
- click.WithShapes(map[string]image.Image)
- click.WithFonts([]*truetype.Font)
- click.WithBackgrounds([]image.Image)
- click.WithThumbBackgrounds([]image.Image)

### Captcha Data
- GetData() map[int]*Dot
- GetMasterImage() imagedata.JPEGImageData
- GetThumbImage() imagedata.PNGImageData


## 🖖 Slide Mode Captcha
### Quick use
```go
package main

import (
"encoding/json"
"fmt"
"image"
"log"
"io/ioutil"

"github.com/wenlng/go-captcha/v2/base/option"
"github.com/wenlng/go-captcha/v2/slide"
"github.com/wenlng/go-captcha/v2/base/codec"
)

var slideTileCapt slide.Captcha

func init() {
builder := slide.NewBuilder()

// You can use preset material resources:https://github.com/wenlng/go-captcha-assets
bgImage, err := loadPng("../resources/bg.png")
if err != nil {
log.Fatalln(err)
}

bgImage1, err := loadPng("../resources/bg1.png")
if err != nil {
log.Fatalln(err)
}

graphs := getSlideTileGraphArr()

builder.SetResources(
slide.WithGraphImages(graphs),
slide.WithBackgrounds([]image.Image{
bgImage,
bgImage1,
}),
)

slideTileCapt = builder.Make()
}

func getSlideTileGraphArr() []*slide.GraphImage {
tileImage1, err := loadPng("../resources/tile-1.png")
if err != nil {
log.Fatalln(err)
}

tileShadowImage1, err := loadPng("../resources/tile-shadow-1.png")
if err != nil {
log.Fatalln(err)
}
tileMaskImage1, err := loadPng("../resources/tile-mask-1.png")
if err != nil {
log.Fatalln(err)
}

return []*slide.GraphImage{
{
OverlayImage: tileImage1,
ShadowImage: tileShadowImage1,
MaskImage: tileMaskImage1,
},
}
}

func main() {
captData, err := slideTileCapt.Generate()
if err != nil {
log.Fatalln(err)
}

blockData := captData.GetData()
if blockData == nil {
log.Fatalln(">>>>> generate err")
}

block, _ := json.Marshal(blockData)
fmt.Println(">>>>>", string(block))

err = captData.GetMasterImage().SaveToFile("../resources/master.jpg", option.QualityNone)
if err != nil {
fmt.Println(err)
}
err = captData.GetTileImage().SaveToFile("../resources/thumb.png")
if err != nil {
fmt.Println(err)
}
}

func loadPng(p string) (image.Image, error) {
imgBytes, err := ioutil.ReadFile(p)
if err != nil {
return nil, err
}
return codec.DecodeByteToPng(imgBytes)
}
```

### Create instance method
- builder.Make()
- builder.MakeWithRegion()

### Configuration options
> slide.NewBuilder(slide.WithXxx(), ...) OR builder.SetOptions(slide.WithXxx(), ...)
- slide.WithImageSize(*option.Size)
- slide.WithImageAlpha(float32)
- slide.WithRangeGraphSize(val option.RangeVal)
- slide.WithRangeGraphAnglePos([]option.RangeVal)
- slide.WithGenGraphNumber(val int)
- slide.WithEnableGraphVerticalRandom(val bool)
- slide.WithRangeDeadZoneDirections(val []DeadZoneDirectionType)

### Set resources
builder.SetResources(slide.WithXxx(), ...)
- slide.WithBackgrounds([]image.Image)
- slide.WithGraphImages(images []*GraphImage)

### Captcha Data
- GetData() *Block
- GetMasterImage() imagedata.JPEGImageData
- GetTileImage() imagedata.PNGImageData


## 🖖 Rotate Mode Captcha
### Quick use
```go
package main

import (
"encoding/json"
"fmt"
"image"
"log"
"io/ioutil"

"github.com/wenlng/go-captcha/v2/rotate"
"github.com/wenlng/go-captcha/v2/base/codec"
)

var rotateCapt rotate.Captcha

func init() {
builder := rotate.NewBuilder()

// You can use preset material resources:https://github.com/wenlng/go-captcha-assets
bgImage, err := loadPng("../resources/bg.png")
if err != nil {
log.Fatalln(err)
}

bgImage1, err := loadPng("../resources/bg1.png")
if err != nil {
log.Fatalln(err)
}

builder.SetResources(
rotate.WithImages([]image.Image{
bgImage,
bgImage1,
}),
)

rotateCapt = builder.Make()
}

func main() {
captData, err := rotateCapt.Generate()
if err != nil {
log.Fatalln(err)
}

blockData := captData.GetData()
if blockData == nil {
log.Fatalln(">>>>> generate err")
}

block, _ := json.Marshal(blockData)
fmt.Println(">>>>>", string(block))

err = captData.GetMasterImage().SaveToFile("../resources/master.png")
if err != nil {
fmt.Println(err)
}
err = captData.GetThumbImage().SaveToFile("../resources/thumb.png")
if err != nil {
fmt.Println(err)
}
}

func loadPng(p string) (image.Image, error) {
imgBytes, err := ioutil.ReadFile(p)
if err != nil {
return nil, err
}
return codec.DecodeByteToPng(imgBytes)
}
```

### Create instance method
- builder.Make()

### Configuration options
> rotate.NewBuilder(rotate.WithXxx(), ...) OR builder.SetOptions(rotate.WithXxx(), ...)
- rotate.WithImageSquareSize(val int)
- rotate.WithRangeAnglePos(vals []option.RangeVal)
- rotate.WithRangeThumbImageSquareSize(val []int)
- rotate.WithThumbImageAlpha(val float32)

### Set resources
builder.SetResources(rotate.WithXxx(), ...)
- rotate.WithBackgrounds([]image.Image)

### Captcha Data
- GetData() *Block
- GetMasterImage() imagedata.PNGImageData
- GetThumbImage() imagedata.PNGImageData


## Captcha Image Data
### JPEGImageData object method
- Get() image.Image
- ToBytes() []byte
- ToBytesWithQuality(imageQuality int) []byte
- ToBase64() string
- ToBase64WithQuality(imageQuality int) string
- SaveToFile(filepath string, quality int) error

### PNGImageData object method
- Get() image.Image
- ToBytes() []byte
- ToBase64() string
- SaveToFile(filepath string) error


## Install package
-

Web Native ✔


-

Vue ✔


-

React ✔


-

Angular ✔


-

Svelte ✔


-

Solid ✔


-

MinProgram


-

UniApp


-

Android App


-

IOS App


-

Flutter App


-

...


## LICENSE
Go Captcha source code is licensed under the Apache Licence, Version 2.0 [http://www.apache.org/licenses/LICENSE-2.0.html](http://www.apache.org/licenses/LICENSE-2.0.html)