https://github.com/wensimehrp/eyecandy-signals
https://github.com/wensimehrp/eyecandy-signals
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/wensimehrp/eyecandy-signals
- Owner: WenSimEHRP
- License: gpl-2.0
- Created: 2024-08-31T08:16:04.000Z (9 months ago)
- Default Branch: master
- Last Pushed: 2025-01-04T23:24:37.000Z (5 months ago)
- Last Synced: 2025-01-19T13:39:01.653Z (4 months ago)
- Language: Just
- Size: 43.9 KB
- Stars: 0
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: readme.md
- License: license.md
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README
# WenSim's Eyecandy Signals
A GRF that adds eyecandy objects as signals.
## Features
This GRF adds a few eyecandy objects that can be used as signals.
Including embankments (sprites borrowed from GarryG).## Caution
WES requires OpenTTD JGRPP 0.40.0 or later to work properly.
IT IS KNOWN THAT WES CONTAINS A BOUNDING BOX BUG:
The bounding box of a signal is very small, and oftentimes the object will collide with catenary wires.
THIS IS A KNOWN ISSUE AND CANNOT BE FIXED.## Building
This GRF requires [JGR's patched version of NML](https://github.com/jgrennison/nml).
You can download it either via `just install_deps` or `git clone https://github.com/jgrennison/nml`.Afterwards, run `just` in your terminal.
Do be in mind that the commands in listed in `Justfile` can be executed separately,
and `just` isn't required to build the GRF (but recommended).