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https://github.com/wfeldt/libx86emu

x86 emulation library
https://github.com/wfeldt/libx86emu

Last synced: 16 days ago
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x86 emulation library

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README

        

# x86 emulation library

libx86emu is a small library to emulate x86 instructions. The focus here is not a complete emulation (go for qemu for this) but to cover enough for typical firmware blobs.

At the moment 'regular' 32-bit instructions are covered together with basic protected mode support.

Not done are fpu, mmx, or any of the other instruction set extensions.

The library lets you

- intercept any memory access or directly map real memory ranges
- intercept any i/o access, map real i/o ports, or block any real i/o
- intercept any interrupt
- provides hook to run after each instruction
- recognizes a special x86 instruction that can trigger logging
- has integrated logging to
- trace code execution, including register content and decoded instruction
- trace memory and i/o accesses
- provide statistics about accessed memory locations, i/o ports, and interrupts

## Major versions

Programs should generally work fine with newer library versions without any changes (except re-compiling).

### Version 3

Extend API to include CPUID and MSR handlers.

### Version 2

Essentially the same API as version 1. The major difference is that version 2 is re-entrant (no global state variable).

### Version 1

Version 1 relies internally on a global variable `x86emu` holding the emulator state. It has been eliminated in version 2.

## Downloads

Get the latest version from the [openSUSE Build Service](https://software.opensuse.org/package/libx86emu).

## Examples

Have a look at this minimalistic [demo](demo/x86emu-demo.c) program.

The library is used by [hwinfo](https://github.com/openSUSE/hwinfo) to emulate Video BIOS (VBE) calls.

## API functions

### x86emu_new

Create new emulation object

x86emu_t *x86emu_new(unsigned def_mem_perm, unsigned def_io_perm);

def_mem_perm are the default permissions for memory accesses, def_io_perm for io. See
x86emu_set_perm(), x86emu_set_io_perm().

Free object later with x86emu_done().

### x86emu_done

Delete emulation object

x86emu_t *x86emu_done(x86emu_t *emu);

Frees all memory; returns NULL;

### x86emu_clone

Clone emulation object

x86emu_t *x86emu_clone(x86emu_t *emu);

Creates a copy of emu. Free the copy later with x86emu_done().

### x86emu_reset

Reset cpu state

void x86emu_reset(x86emu_t *emu);

Does a normal cpu reset (clear registers, set cs:eip).

### x86emu_run

Start emulation

unsigned x86emu_run(x86emu_t *emu, unsigned flags);

Flags:

X86EMU_RUN_TIMEOUT
X86EMU_RUN_MAX_INSTR
X86EMU_RUN_NO_EXEC
X86EMU_RUN_NO_CODE
X86EMU_RUN_LOOP

* `X86EMU_RUN_TIMEOUT`: set `emu->timeout` to max. seconds to run.
* `X86EMU_RUN_MAX_INSTR`: set `emu->max_instr` to max. instructions to emulate.

Return value indicates why `x86emu_run()` stopped (see flags).

### x86emu_stop

Stop emulation

void x86emu_stop(x86emu_t *emu);

Use this function in callbacks (e.g. interrupt handler) to tell the emulator
to stop. The emulator returns from `x86emu_run()` when the current instruction
has been finished.

### x86emu_set_log

Set log buffer

void x86emu_set_log(x86emu_t *emu, char *buffer, unsigned buffer_size, x86emu_flush_func_t flush);
typedef void (* x86emu_flush_func_t)(x86emu_t *emu, char *buf, unsigned size);

If the log buffer is full, `flush()` is called (if not NULL). The buffer is freed in `x86emu_done()`.

### x86emu_log

Write to log

void x86emu_log(x86emu_t *emu, const char *format, ...) __attribute__ ((format (printf, 1, 2)));

### x86emu_clear_log

Clear log

void x86emu_clear_log(x86emu_t *emu, int flush);

Clear log buffer. If flush != 0, write current log via flush() function (see x86emu_set_log()).

### x86emu_dump

Dump emulator state

void x86emu_dump(x86emu_t *emu, int flags);

Flags:

X86EMU_DUMP_REGS
X86EMU_DUMP_MEM
X86EMU_DUMP_ACC_MEM
X86EMU_DUMP_INV_MEM
X86EMU_DUMP_ATTR
X86EMU_DUMP_ASCII
X86EMU_DUMP_IO
X86EMU_DUMP_INTS
X86EMU_DUMP_TIME

Writes emulator state to log.

### x86emu_set_perm

Memory permissions

void x86emu_set_perm(x86emu_t *emu, unsigned start, unsigned end, unsigned perm);

`perm` is a bitmask of:

X86EMU_PERM_R
X86EMU_PERM_W
X86EMU_PERM_X
X86EMU_PERM_VALID
X86EMU_ACC_R
X86EMU_ACC_W
X86EMU_ACC_X
X86EMU_ACC_INVALID

* `X86EMU_PERM_{R,W,X}`: memory is readable, writable, executable
* `X86EMU_PERM_VALID`: memory has been initialized (say, been written to)
* `X86EMU_ACC_{R,W,X}`: memory has been read, written, executed
* `X86EMU_ACC_INVALID`: there was an invalid access (e.g. tried to read but not readable)

### x86emu_set_page

Direct memory access

void x86emu_set_page(x86emu_t *emu, unsigned offset, void *address);

Map memory area of `X86EMU_PAGE_SIZE` size at address into emulator at offset. offset
must be `X86EMU_PAGE_SIZE` aligned, address needs not.

Memory permissions still apply (via `x86emu_set_perm()`).

If address is NULL, switch back to emulated memory.

### x86emu_set_io_perm

io permissions

void x86emu_set_io_perm(x86emu_t *emu, unsigned start, unsigned end, unsigned perm);

`perm`: see `x86emu_set_perm()`.

### x86emu_reset_access_stats

Reset memory access statistics

void x86emu_reset_access_stats(x86emu_t *emu);

Resets the `X86EMU_ACC_*` bits for the whole memory (see `x86emu_set_perm()`).

### x86emu_set_code_handler

Execution hook

x86emu_code_handler_t x86emu_set_code_handler(x86emu_t *emu, x86emu_code_handler_t handler);
typedef int (* x86emu_code_handler_t)(x86emu_t *emu);

If defined, the function is called before a new instruction is decoded and
emulated. If logging is enabled the current cpu state has already been
logged. If the function returns a value != 0, the emulation is stopped.

### x86emu_set_intr_handler

Set interrupt handler

x86emu_intr_handler_t x86emu_set_intr_handler(x86emu_t *emu, x86emu_intr_handler_t handler);
typedef int (* x86emu_intr_handler_t)(x86emu_t *emu, u8 num, unsigned type);

type:

INTR_TYPE_SOFT
INTR_TYPE_FAULT

and bitmask of:

INTR_MODE_RESTART
INTR_MODE_ERRCODE

If defined, the interrupt handler is called at the start of the interrupt
handling procedure. The handler should return 1 to indicate the interrupt
handling is complete and the emulator can skip its own interrupt processing
or 0 to indicate the emulator should continue with normal interrupt processing.

### x86emu_set_memio_handler

Set alternative callback function that handles memory and io accesses

x86emu_memio_handler_t x86emu_set_memio_handler(x86emu_t *emu, x86emu_memio_handler_t handler);

typedef unsigned (* x86emu_memio_handler_t)(x86emu_t *emu, u32 addr, u32 *val, unsigned type);

type: one of

X86EMU_MEMIO_8
X86EMU_MEMIO_16
X86EMU_MEMIO_32
X86EMU_MEMIO_8_NOPERM

and one of:

X86EMU_MEMIO_R
X86EMU_MEMIO_W
X86EMU_MEMIO_X
X86EMU_MEMIO_I
X86EMU_MEMIO_O

Returns old function.

### x86emu_set_cpuid_handler

Execution hook

x86emu_cpuid_handler_t x86emu_set_cpuid_handler(x86emu_t *emu, x86emu_cpuid_handler_t handler);
typedef void (* x86emu_cpuid_handler_t)(x86emu_t *emu);

Set a callback function that handles the CPUID instruction.
Allows the user to use the host's CPUID or provide a custom implementation
to emulate a specific CPU.

Returns old function.

There's no default implementation. Without the handler installed the programm
will raise an #UD exception.

### x86emu_set_rdmsr_handler

Execution hook

x86emu_rdmsr_handler_t x86emu_set_rdmsr_handler(x86emu_t *emu, x86emu_rdmsr_handler_t handler);
typedef void (* x86emu_rdmsr_handler_t)(struct x86emu_s *);

Set alternative callback function that handles the RDMSR instruction.
Allows the user to use the host's MSR or provide a custom implementation
to emulate a specific platform.

Returns old function.

The default callback function uses the *msr* array in the *x86emu_t* structure
to read MSRs from and updates the *msr_perm* array.

### x86emu_set_wrmsr_handler

Execution hook

x86emu_wrmsr_handler_t x86emu_set_wrmsr_handler(x86emu_t *emu, x86emu_wrmsr_handler_t handler);
typedef void (* x86emu_wrmsr_handler_t)(struct x86emu_s *);

Set alternative callback function that handles the WRMSR instruction.
Allows the user to use the host's MSR or provide a custom implementation
to emulate a specific platform.

Returns old function.

The default callback function uses the *msr* array in the *x86emu_t* structure
to write MSRs to and updates the *msr_perm* array.

### x86emu_intr_raise

Raise an interrupt

void x86emu_intr_raise(x86emu_t *emu, u8 intr_nr, unsigned type, unsigned err);

The interrupt is handled before the next instruction. For type see
`x86emu_set_intr_func()`; if `INTR_MODE_ERRCODE` is set, err is the error
code pushed to the stack.

### memory access functions

unsigned x86emu_read_byte(x86emu_t *emu, unsigned addr);
unsigned x86emu_read_byte_noperm(x86emu_t *emu, unsigned addr);
unsigned x86emu_read_word(x86emu_t *emu, unsigned addr);
unsigned x86emu_read_dword(x86emu_t *emu, unsigned addr);
void x86emu_write_byte(x86emu_t *emu, unsigned addr, unsigned val);
void x86emu_write_byte_noperm(x86emu_t *emu, unsigned addr, unsigned val);
void x86emu_write_word(x86emu_t *emu, unsigned addr, unsigned val);
void x86emu_write_dword(x86emu_t *emu, unsigned addr, unsigned val);

Convenience functions to access emulator memory. Memory access restrictions
(see `x86emu_set_perm()`) apply except for `x86emu_*_noperm()` which do not
check permissions.

### x86emu_set_seg_register

Set segment register

void x86emu_set_seg_register(x86emu_t *emu, sel_t *seg, u16 val);
R_CS_SEL, R_DS_SEL, R_ES_SEL, R_FS_SEL, R_GS_SEL, R_SS_SEL

Example:

x86emu_set_seg_register(emu, emu->x86.R_CS_SEL, 0x7c0);

## Debug instruction

If the `X86EMU_TRACE_DEBUG` flags is set, the emulator interprets a special debug instruction:

db 0x67, 0xeb, LEN, DATA...

which is basically a short jump with address size prefix (an instruction normally not
used). LEN is the size of DATA.

DATA can be:

db 0x01
db STRING

Print STRING to log. STRING is not 0-zerminated.

db 0x02
dd flags

Set trace flags.

db 0x03
dd flags

Clear trace flags.

db 0x04
dd flags

Dump emulator state. For flags, see `x86emu_dump()`.

db 0x05

Reset memory access stats. See `x86emu_reset_access_stats()`.

## openSUSE Development

To build, simply run `make`. Install with `make install`.

Basically every new commit into the master branch of the repository will be auto-submitted
to all current SUSE products. No further action is needed except accepting the pull request.

Submissions are managed by a SUSE internal [jenkins](https://jenkins.io) node in the InstallTools tab.

Each time a new commit is integrated into the master branch of the repository,
a new submit request is created to the openSUSE Build Service. The devel project
is [system:install:head](https://build.opensuse.org/package/show/system:install:head/libx86emu).

`*.changes` and version numbers are auto-generated from git commits, you don't have to worry about this.

The spec file is maintained in the Build Service only. If you need to change it for the `master` branch,
submit to the
[devel project](https://build.opensuse.org/package/show/system:install:head/libx86emu)
in the build service directly.

Development happens exclusively in the `master` branch. The branch is used for all current products.

You can find more information about the changes auto-generation and the
tools used for jenkis submissions in the [linuxrc-devtools
documentation](https://github.com/openSUSE/linuxrc-devtools#opensuse-development).