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https://github.com/wibosco/ghosttypewriter
👻 A UILabel subclass that adds a typewriting animation effect
https://github.com/wibosco/ghosttypewriter
animation cocoapod ios storyboard swift typing uilabel
Last synced: 7 days ago
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👻 A UILabel subclass that adds a typewriting animation effect
- Host: GitHub
- URL: https://github.com/wibosco/ghosttypewriter
- Owner: wibosco
- License: mit
- Created: 2016-12-19T16:36:35.000Z (about 8 years ago)
- Default Branch: main
- Last Pushed: 2023-03-17T05:28:44.000Z (almost 2 years ago)
- Last Synced: 2024-09-19T17:32:01.428Z (4 months ago)
- Topics: animation, cocoapod, ios, storyboard, swift, typing, uilabel
- Language: Swift
- Homepage: http://williamboles.com/
- Size: 725 KB
- Stars: 220
- Watchers: 4
- Forks: 20
- Open Issues: 7
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
README
[![Build Status](https://github.com/wibosco/GhostTypewriter/actions/workflows/workflow.yml/badge.svg)](https://github.com/wibosco/GhostTypewriter/actions/workflows/workflow.yml)
[![Swift](https://img.shields.io/badge/Swift-5-orange.svg?style=flat)](https://swift.org)
[![License](http://img.shields.io/badge/License-MIT-green.svg?style=flat)](https://github.com/wibosco/GhostTypewriter/blob/main/LICENSE)
[![Platform](https://img.shields.io/badge/Platform-iOS-lightgrey?style=flat)](https://github.com/wibosco/GhostTypewriter)
[![Twitter](https://img.shields.io/badge/[email protected]?style=flat)](https://twitter.com/wibosco)A `UILabel` subclass that adds a typewriting animation effect - as if a 👻 was typing it directly on your user's device!
`GhostTypewriter` was inspired by the following post [here](https://williamboles.com/ghost-typing-your-way-to-hollywood/).
## Installation
### [CocoaPods](https://cocoapods.org/)
To integrate `GhostTypewriter` into your Xcode project using CocoaPods, specify it in your `Podfile`:
```ruby
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'pod 'GhostTypewriter'
```Then, run the following command:
```bash
$ pod install
```> CocoaPods 1.1.1+ is required to build `GhostTypewriter`.
### [Swift Package Manager](https://swift.org/package-manager/)
Swift Package Manager is a dependency manager built into Xcode.
If you are using Xcode 11 or higher, go to `File -> Add Packages...` and enter package repository URL https://github.com/wibosco/GhostTypewriter into the search bar, then follow the instructions.
## Usage
![Animated Typing](typingAnimation.gif)
`TypewriterLabel` is a subclass of `UILabel` and where the animation (magic) happens. It works by taking advantage of the `attributedText` property on the label and changing the properties of the text content to gradually expose the text using an animation similar to what you get on a mechanical typewriter.
A `TypewriterLabel` instance when added as a subview will hide it's content.
#### Starting
Starting the animation will cause the content of the label to be reveal one character at a time.
> How quickly each character is revealed is controlled by setting the `typingTimeInterval` property.
There are two ways to start an animation: with and without a completion closure.
With a completion closure:
```swift
import GhostTypewriter@IBAction func startAnimationButtonPressed(_ sender: Any) {
titleLabel.startTypewritingAnimation {
//Implement your completion closure body here...
}
}
```Without a completion closure:
```swift
import GhostTypewriter@IBAction func startAnimationButtonPressed(_ sender: Any) {
titleLabel.startTypewritingAnimation()
}
```#### Stopping
Stopping an animation causes the characters that have been revealed to remain as is and no new characters being revealed.
```swift
import GhostTypewriter@IBAction func stopAnimationButtonPressed(_ sender: Any) {
titleLabel.stopTypewritingAnimation()
}
```#### Resetting
Resetting an animation causes all characters to be hidden.
```swift
import GhostTypewriter@IBAction func resetAnimationButtonPressed(_ sender: Any) {
titleLabel.resetTypewritingAnimation()
}
```It's important to note that resetting an `TypewriterLabel` instance does not cause the animation to restart instead you need to call `restartTypewritingAnimation()`.
#### Restarting
Restarting an animation causes all characters to be hidden and for the animation to begin from the start again.
There are two ways to start an animation: with and without a completion closure.
Without a completion closure:
```swift
import GhostTypewriter@IBAction func restartAnimationButtonPressed(_ sender: Any) {
titleLabel.restartTypewritingAnimation()
}
```With a completion closure:
```swift
import GhostTypewriter@IBAction func restartAnimationButtonPressed(_ sender: Any) {
titleLabel.restartTypewritingAnimation {
//Implement your completion closure body here...
}
}
```#### Completing
Completing an animation causes all characters to instantly be revealed.
```swift
import GhostTypewriter@IBAction func completeAnimationButtonPressed(_ sender: Any) {
titleLabel.completeTypewritingAnimation()
}
```#### Animation Options
##### Style
By default `TypewriterLabel` reveals the content as it animates however this can be changed to hiding the content by setting the `animationStyle` property to `.hide`:
```swift
import GhostTypewriteroverride func viewDidLoad() {
super.viewDidLoad()titleLabel.animationStyle = .hide
}
```> `animationStyle` is defaulted to `.reveal`
##### Direction
By default `TypewriterLabel` animates from character index `0` to `n-1` however this can be changed to go from charcter index `n-1` to `0` by setting the `animationDirection` to `.backward`:
```swift
import GhostTypewriteroverride func viewDidLoad() {
super.viewDidLoad()titleLabel.animationDirection = .backward
}
```> `animationDirection` is defaulted to `.forward`.
#### Adjusting Animation Timing
Each character of a `TypewriterLabel` instance is revealed at a pace set by the `typingTimeInterval` property.
`typingTimeInterval` defaults to `0.1` second.
```swift
import GhostTypewriteroverride func viewDidLoad() {
super.viewDidLoad()titleLabel.typingTimeInterval = 0.3
}
```It's important to note that setting/changing `typingTimeInterval` after an animation has been started, has no affect on the timing of that animation.
#### Storyboards
As `TypewriterLabel` is contained in a pod, when using it with storyboards you will need to set the `Module` field to `GhostTypewriter`.
## Migrating from v1 to v2
Version [`2.0.0`](https://github.com/wibosco/GhostTypewriter/releases/tag/2.0.0) of `GhostTypewriter` contains breaking changes.
* `cancelTypewritingAnimation()` now use `resetTypewritingAnimation()`.
* `cancelTypewritingAnimation(clearText: true)` now use `resetTypewritingAnimation()`.
* `cancelTypewritingAnimation(clearText: false)` now use `stopTypewritingAnimation()`.## Example
> `GhostTypewriter` comes with an [example project](https://github.com/wibosco/GhostTypewriter/tree/master/Example) to provide more details than listed above.
## Found an issue?
Please open a [new Issue here](https://github.com/wibosco/GhostTypewriterLabel/issues/new) if you run into a problem specific to GhostTypewriterLabel, have a feature request, or want to share a comment.
Pull requests are encouraged and greatly appreciated! Please try to maintain consistency with the existing code style. If you're considering taking on significant changes or additions to the project, please communicate in advance by opening a new Issue. This allows everyone to get onboard with upcoming changes, ensures that changes align with the project's design philosophy, and avoids duplicated work.