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https://github.com/wildlyinaccurate/squared

A tile-based territory-grabbing game
https://github.com/wildlyinaccurate/squared

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A tile-based territory-grabbing game

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README

        

## Rules

* Two phases: Placement & Growth
* Players place a single tile during Placement phase
* Growth phase begins when all players have placed their tiles
* Placement phase begins after Growth phase is completed
* First to own all tiles wins

### Placement

* A tile may be placed within 2 tiles of the player's territory

### Growth

* If a tile is surrounded by 3 tiles belonging to a player, that tile will belong to that player

## TODO

* Detect winning conditions
* Somewhere to write status ("make a move, yo!", "you win!")
* Prevent stalemate
* I think tiles on the edges are being marked for expansion when one of the 'surrounding' tiles is on the opposite edge

![](screenshot.png)