https://github.com/williamvenner/rimworld-fuckfriendlyfire
🔫 [1.3] Disables or reduces friendly fire in RimWorld
https://github.com/williamvenner/rimworld-fuckfriendlyfire
mod rimworld
Last synced: about 2 months ago
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🔫 [1.3] Disables or reduces friendly fire in RimWorld
- Host: GitHub
- URL: https://github.com/williamvenner/rimworld-fuckfriendlyfire
- Owner: WilliamVenner
- License: other
- Created: 2017-07-15T01:03:42.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2022-02-03T00:31:30.000Z (over 3 years ago)
- Last Synced: 2024-10-11T11:35:15.181Z (7 months ago)
- Topics: mod, rimworld
- Language: C#
- Homepage: http://steamcommunity.com/sharedfiles/filedetails/?id=1013648397
- Size: 983 KB
- Stars: 3
- Watchers: 4
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README

## FuckFriendlyFire
[Workshop](http://steamcommunity.com/sharedfiles/filedetails/?id=1013648397)
[Forum Thread](https://ludeon.com/forums/index.php?topic=34414)
[Nexus Mods](http://www.nexusmods.com/rimworld/mods/197/)
_(This mod has no requirements)_
----
Don't you just hate it when a colonist shoots another accidentally?
With this mod, you can change the chance of pawns' and turrets' bullets from hitting each other accidentally.
You can change this in a 0-100% chance in the Mod Settings. 0% disables friendly fire completely.
It can stop bullets from hitting:
* Your colonists
* Your animals
* Friendly factionsIt doesn't stop bullets from hitting:
* Enemies
* Anything you specifically target