https://github.com/winstxnhdw/hax-boilerplate
A boilerplate for developing mods for Unity applications.
https://github.com/winstxnhdw/hax-boilerplate
dotnet-core harmony unity-cheats
Last synced: about 1 month ago
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A boilerplate for developing mods for Unity applications.
- Host: GitHub
- URL: https://github.com/winstxnhdw/hax-boilerplate
- Owner: winstxnhdw
- Created: 2023-12-03T10:58:37.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-12-09T09:49:45.000Z (over 1 year ago)
- Last Synced: 2025-02-05T07:30:41.491Z (3 months ago)
- Topics: dotnet-core, harmony, unity-cheats
- Language: C#
- Homepage:
- Size: 14.6 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# hax-boilerplate
[](https://github.com/winstxnhdw/hax-boilerplate/actions/workflows/dependabot.yml)
A boilerplate for developing mods for Unity applications.
## Rationale
Most open-source Unity mod distributions use a plugin framework like BepInEx. These frameworks rely on both developers and end-users to modify the game's files. Not only is this not a good user experience, but it also pollutes the game's files with unnecessary modifications. This boilerplate relies on [SharpMonoInjectorCore](https://github.com/winstxnhdw/SharpMonoInjectorCore) to perform runtime injection of the mod's code into the game's process. This allows for a more pleasant user experience with less clutter.