https://github.com/witchpixels/2023-prototype-overworld-travel
A treatment for an overworld travel presentation style to potentially canibalise in later projects.
https://github.com/witchpixels/2023-prototype-overworld-travel
cc0 godot godot4 prototype
Last synced: 13 days ago
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A treatment for an overworld travel presentation style to potentially canibalise in later projects.
- Host: GitHub
- URL: https://github.com/witchpixels/2023-prototype-overworld-travel
- Owner: witchpixels
- License: cc0-1.0
- Created: 2023-01-04T08:25:02.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2023-02-06T00:04:59.000Z (over 3 years ago)
- Last Synced: 2025-02-27T04:48:46.451Z (over 1 year ago)
- Topics: cc0, godot, godot4, prototype
- Language: GDScript
- Homepage:
- Size: 2.74 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Overworld Travel Prototype

Everything I wrote for this is CC0, any referenced plugins/addons will be licensed in accordance with whatever license is indicated in the addon folder.
Art assets will include a `SOURCE.txt` file that indicated both where it is from and the license it is under.
## Goal
An exploration on a means of making a player world feel big whilst not permitting free movement, as well as some misc exploration around mechanics for viewing locations.
## Non Goals
* This is not meant to be a game, and won't have any mechanics.
* Visual quality will be only to the degree needed to convey the sense of being in a real place.
* This is not designed to be used as an asset or plugin for your game. You'll need to do some legwork here.