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https://github.com/witchpixels/2023-prototype-overworld-travel

A treatment for an overworld travel presentation style to potentially canibalise in later projects.
https://github.com/witchpixels/2023-prototype-overworld-travel

cc0 godot godot4 prototype

Last synced: 13 days ago
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A treatment for an overworld travel presentation style to potentially canibalise in later projects.

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# Overworld Travel Prototype

![Creative Commons Zero](https://mirrors.creativecommons.org/presskit/buttons/88x31/svg/cc-zero.svg)

Everything I wrote for this is CC0, any referenced plugins/addons will be licensed in accordance with whatever license is indicated in the addon folder.

Art assets will include a `SOURCE.txt` file that indicated both where it is from and the license it is under.

## Goal

An exploration on a means of making a player world feel big whilst not permitting free movement, as well as some misc exploration around mechanics for viewing locations.

## Non Goals
* This is not meant to be a game, and won't have any mechanics.
* Visual quality will be only to the degree needed to convey the sense of being in a real place.
* This is not designed to be used as an asset or plugin for your game. You'll need to do some legwork here.