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https://github.com/woden-engine/woden
World Dynamic Engine - A 3D graphics engine for Pharo
https://github.com/woden-engine/woden
3d-engine 3d-graphics pharo smalltalk
Last synced: 26 days ago
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World Dynamic Engine - A 3D graphics engine for Pharo
- Host: GitHub
- URL: https://github.com/woden-engine/woden
- Owner: woden-engine
- License: mit
- Created: 2015-11-10T19:45:43.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2024-07-07T11:22:45.000Z (7 months ago)
- Last Synced: 2025-01-01T06:09:56.526Z (about 1 month ago)
- Topics: 3d-engine, 3d-graphics, pharo, smalltalk
- Language: Smalltalk
- Homepage:
- Size: 51.2 MB
- Stars: 67
- Watchers: 12
- Forks: 9
- Open Issues: 9
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# WODEN Engine - World Dynamic Engine
### A 3D graphics engine for Pharo## Requirements
### 3D Graphics Card
Woden communicates with the 3D graphics via the abstract-gpu abstraction layer.#### Windows and Linux
Woden on Windows requires a modern graphics card with support for Vulkan.
#### OS X
Woden on OS X requires a Mac with support for the Metal API.
## Loading Woden
Woden can be loaded in a 64 bits Pharo 9 image by running the following script in a playground:
```smalltalk
Metacello new
baseline: 'WodenEngine';
repository: 'github://woden-engine/woden';
load
```## Woden samples
For checking the Woden samples, you should check the class side of WDASceneExamples
for some examples, or you can just run the following script for blue window:```smalltalk
model := WDAModel new.
model openWith: (WDASolidColorViewSample new color: Color blue)
```## Bug reporting
For bug reporting, use the GitHub issue tracker at the Woden repository https://github.com/woden-engine/woden