https://github.com/wokwi/tt-game-of-life-cell-popcnt
Tiny Tapeout Game of Life Cell Logic (population count)
https://github.com/wokwi/tt-game-of-life-cell-popcnt
Last synced: about 2 months ago
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Tiny Tapeout Game of Life Cell Logic (population count)
- Host: GitHub
- URL: https://github.com/wokwi/tt-game-of-life-cell-popcnt
- Owner: wokwi
- License: apache-2.0
- Created: 2022-08-29T20:13:39.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-09-24T14:35:47.000Z (over 2 years ago)
- Last Synced: 2025-01-16T14:51:30.851Z (3 months ago)
- Language: Verilog
- Size: 18.6 KB
- Stars: 0
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
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README
# Tiny Tapeout - Game of Life Cell Logic
⇒ [Simulate this project on Wokwi](https://wokwi.com/projects/341266732010177108)
## Inputs
8 bits, each containing one neighbor cell values (0 = dead, 1 = alive)
## Outputs
* Bit 2 - should the cell stay alive? (if it has 2 or 3 neighbors)
* Bit 3 - should the cell spring to life? (if it has exactly 3 neighbors)Other bits are disconnected.
## License
Copyright (C) 2022, Uri Shaked. License: MIT or Apache version 2.0.