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https://github.com/wooga/paket.unity3d
An extension for the Paket dependency manager that enables the integration of NuGet dependencies into Unity3D projects.
https://github.com/wooga/paket.unity3d
f-sharp mono nuget paket unity3d
Last synced: about 2 months ago
JSON representation
An extension for the Paket dependency manager that enables the integration of NuGet dependencies into Unity3D projects.
- Host: GitHub
- URL: https://github.com/wooga/paket.unity3d
- Owner: wooga
- License: unlicense
- Created: 2014-11-06T16:50:12.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2018-11-11T13:30:55.000Z (about 6 years ago)
- Last Synced: 2023-03-14T22:15:41.571Z (almost 2 years ago)
- Topics: f-sharp, mono, nuget, paket, unity3d
- Language: F#
- Homepage: http://wooga.github.io/Paket.Unity3D/
- Size: 13.8 MB
- Stars: 42
- Watchers: 136
- Forks: 6
- Open Issues: 9
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# Paket.Unity3D
An extension for the [Paket][11] dependency manager that enables the integration of NuGet dependencies into [Unity3D][12] projects.
## Why Paket.Unity3D?
While dependency managers like [NuGet][13] & [Paket][11] exist for .NET/Mono projects there is no easy way to manage dependencies for [Unity3D][12] projects.
Paket.Unity3D tries to solve this by adding NuGet libraries as Assets of a [Unity3D][12] project in a designated `Paket.Unity3D` directory.
Furthermore Paket.Unity3D works on the command-line and can be integrate into the build process.
## Online resources
- [Source code][1]
- [Documentation][2]
- Download [paket.unity3d.exe][3][![NuGet Status](http://img.shields.io/nuget/v/Paket.Unity3D.svg?style=flat)](https://www.nuget.org/packages/Paket.Unity3D/)
## Troubleshooting and support
- Found a bug or missing a feature? Feed the [issue tracker][4]
## Build status
| | BuildScript | Status of last build |
| :------ | :------: | :------: |
| **Mono** | [build.sh](https://github.com//Paket.Unity3D/blob/master/build.sh) | [![Travis build status](https://travis-ci.org/wooga/Paket.Unity3D.png)](https://travis-ci.org/wooga/Paket.Unity3D) |
| **Windows** | [build.cmd](https://github.com/wooga/Paket.Unity3D/blob/master/build.cmd) | [![Appveyor build status](https://ci.appveyor.com/api/projects/status/pbu35ledt76viqmj/branch/master?svg=true)](https://ci.appveyor.com/project/wooga/paket-unity3d/branch/master)## Quick contributing guide
- Fork and clone locally.
- Build the solution with Visual Studio, `build.cmd` or `build.sh`.
- Create a topic specific branch in git. Add a nice feature in the code. Do not forget to add tests and/or docs.
- Run `build.cmd` (`build.sh` on Mono) to make sure all tests are still passing.
- Send a Pull Request.If you want to contribute to the [docs][2] then please modify the markdown files in `/docs/content` and send a pull request.
## License
The [Unlicense][6]
[1]: https://github.com/wooga/Paket.Unity3D/
[2]: http://wooga.github.io/Paket.Unity3D/
[3]: https://github.com/wooga/Paket.Unity3D/releases/latest
[4]: https://github.com/wooga/Paket.Unity3D/issues
[6]: https://github.com/wooga/Paket.Unity3D/blob/master/LICENSE.txt
[11]: http://fsprojects.github.io/Paket
[12]: http://unity3d.com/
[13]: http://www.nuget.org