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https://github.com/wqaetly/NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
https://github.com/wqaetly/NKGMobaBasedOnET
behaviourtree moba skill skillsystem unity
Last synced: about 2 months ago
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基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
- Host: GitHub
- URL: https://github.com/wqaetly/NKGMobaBasedOnET
- Owner: wqaetly
- License: mit
- Created: 2021-03-27T15:58:21.000Z (almost 4 years ago)
- Default Branch: master
- Last Pushed: 2022-07-03T10:34:32.000Z (over 2 years ago)
- Last Synced: 2024-08-02T05:13:31.528Z (5 months ago)
- Topics: behaviourtree, moba, skill, skillsystem, unity
- Language: C#
- Homepage:
- Size: 304 MB
- Stars: 724
- Watchers: 14
- Forks: 202
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE