https://github.com/wqweto/vbd3d11
A fairly complete VB6-compatible DirectX 11 type library
https://github.com/wqweto/vbd3d11
d3d11 dxgi vb6
Last synced: 7 months ago
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A fairly complete VB6-compatible DirectX 11 type library
- Host: GitHub
- URL: https://github.com/wqweto/vbd3d11
- Owner: wqweto
- License: mit
- Created: 2020-11-03T08:00:33.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2024-01-19T06:29:19.000Z (over 1 year ago)
- Last Synced: 2025-03-08T20:43:40.655Z (7 months ago)
- Topics: d3d11, dxgi, vb6
- Language: Visual Basic 6.0
- Homepage:
- Size: 20.8 MB
- Stars: 24
- Watchers: 6
- Forks: 6
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
## DirectX 11 for VB6 1.0 Type Library
A fairly complete VB6-compatible DirectX 11 type library
### Description
This project is a work-in-progress on bringing D3D, D3D11 and DXGI APIs incl. enums, structs, interfaces and functions to VB6.
Some of the declarations are left as stubs yet, with some interfaces aliased to `IUnknown` and structs declared as `void`.
### Usage
In VB6 IDE just add reference to `VBD3D11.tlb` in the `typelib` directory.
The `VBD3D11.tlb` file is needed only in VB6 IDE and there is no need to ship it with final executables (please don't).
### Samples
Check out the `tutorials` directory for code samples.