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https://github.com/wraithaven-games/bevy_bones3
A Bevy plugin for creating and managing voxel environments.
https://github.com/wraithaven-games/bevy_bones3
Last synced: about 1 month ago
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A Bevy plugin for creating and managing voxel environments.
- Host: GitHub
- URL: https://github.com/wraithaven-games/bevy_bones3
- Owner: Wraithaven-Games
- License: mit
- Created: 2022-12-03T00:10:13.000Z (about 2 years ago)
- Default Branch: master
- Last Pushed: 2023-09-25T11:34:06.000Z (about 1 year ago)
- Last Synced: 2024-11-13T01:40:07.285Z (about 1 month ago)
- Language: Rust
- Size: 327 KB
- Stars: 6
- Watchers: 2
- Forks: 1
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
README
Bones³
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A Bevy plugin for creating and managing voxel environments.---
## Overview
**Please note that this library is still in Alpha. Expect inconsistent API changes and delayed releases as the library continues to work towards a more stable state.**
Bones³, pronounced *Bones Cubed*, is a voxel-based world manipulation and data storage plugin for [Bevy](https://github.com/bevyengine/bevy). It is designed to store data in an infinite and expandable storage grid in a manner that is useful for both writing ECS-compatible game logic and world management.
### Goals
While this project is easily capable of being used as a foundation for a voxel game engine, that is not its sole purpose. This project aims for a more general-purpose data storage and world generation system to allow for a wider variety of projects with many art styles and gameplay mechanics.
## Installation
This crate can be installed using:
```
cargo add bevy_bones3
```### Version Support
| Bevy Version | Bones³ Version |
| -----------: | -------------: |
| 0.11.0 | 0.4.0 |
| 0.10.1 | 0.3.0 |
| 0.9.1 | 0.1.0 - 0.2.0 |