https://github.com/xan105/gameindexdb
List of games having achievement data with their name (game), binary(ies) and platform(s) id
https://github.com/xan105/gameindexdb
achievement pcgaming
Last synced: 2 months ago
JSON representation
List of games having achievement data with their name (game), binary(ies) and platform(s) id
- Host: GitHub
- URL: https://github.com/xan105/gameindexdb
- Owner: xan105
- Created: 2021-11-03T05:00:16.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2022-03-13T04:40:56.000Z (about 3 years ago)
- Last Synced: 2025-01-08T06:47:59.329Z (4 months ago)
- Topics: achievement, pcgaming
- Homepage:
- Size: 3.14 MB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
Awesome Lists containing this project
README
List of games having achievement data with their name (_game_), binary(ies) and platform(s) id
Data were aggregated and are used by [xan105/Achievement Watcher](https://github.com/xan105/Achievement-Watcher)
Example
=======```json
[
{
"name": "Cyberpunk 2077",
"id": {
"steam": "1091500",
"gog": "1423049311"
},
"bin": [
"Cyberpunk2077.exe"
]
},
{
"name": "LEGO® Jurassic World",
"id": {
"steam": "352400"
},
"bin": [
"LEGOJurassicWorld.exe",
"LEGOJurassicWorld_DX11.exe"
]
}
]
```Notice
======
- A game has a corresponding platform id **only** if it has achievements on said platform. Yes, they are games that are available on multiple platforms but have achievements only on one.
- "Uplay ID" is an **array** because uplay games aren't unique in the sense that they can have multiple ids based on ~~whatever~~ various reasons (regions, ...).
- When a game uses a launcher for its executable(s), adding the launcher's binary to the game binaries _should_ only be allowed if the launcher stays hooked to the game's executable(s).