https://github.com/xbmc/imagedecoder.raw
RAW image decoder for Kodi
https://github.com/xbmc/imagedecoder.raw
Last synced: 3 months ago
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RAW image decoder for Kodi
- Host: GitHub
- URL: https://github.com/xbmc/imagedecoder.raw
- Owner: xbmc
- License: gpl-2.0
- Created: 2015-12-15T23:35:53.000Z (about 10 years ago)
- Default Branch: Piers
- Last Pushed: 2025-08-29T04:23:43.000Z (4 months ago)
- Last Synced: 2025-08-29T08:29:38.405Z (4 months ago)
- Language: CMake
- Homepage:
- Size: 253 KB
- Stars: 10
- Watchers: 13
- Forks: 13
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
[](LICENSE.md)
[](https://dev.azure.com/teamkodi/binary-addons/_build/latest?definitionId=28&branchName=Nexus)
[](https://jenkins.kodi.tv/blue/organizations/jenkins/xbmc%2Fimagedecoder.raw/branches/)
# imagedecoder.raw addon for Kodi
This is a [Kodi](https://kodi.tv) image decoder addon for RAW images.
Addon based on [LibRaw](https://www.libraw.org/) for reading RAW files obtained
from digital photo cameras (CRW/CR2, NEF, RAF, DNG, MOS, KDC, DCR and others;
virtually all RAW formats are supported).
## Build instructions
When building the addon you have to use the correct branch depending on which version of Kodi you're building against.
If you want to build the addon to be compatible with the latest kodi `master` commit, you need to checkout the branch with the current kodi codename.
Also make sure you follow this README from the branch in question.
### Linux
The following instructions assume you will have built Kodi already in the `kodi-build` directory
suggested by the README.
1. `git clone --branch master https://github.com/xbmc/xbmc.git`
2. `git clone --branch Nexus https://github.com/xbmc/imagedecoder.raw.git`
3. `cd imagedecoder.raw && mkdir build && cd build`
4. `cmake -DADDONS_TO_BUILD=imagedecoder.raw -DADDON_SRC_PREFIX=../.. -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=../../xbmc/kodi-build/addons -DPACKAGE_ZIP=1 ../../xbmc/cmake/addons`
5. `make`
The addon files will be placed in `../../xbmc/kodi-build/addons` so if you build Kodi from source and run it directly
the addon will be available as a system addon.