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https://github.com/xdelta/logautoflush

A ResoniteModLoader mod for Resonite that allows forcing the LogStream to AutoFlush and write to file immediately instead of buffering writes.
https://github.com/xdelta/logautoflush

csharp mod resonite resonite-mod resonitemodloader

Last synced: 10 months ago
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A ResoniteModLoader mod for Resonite that allows forcing the LogStream to AutoFlush and write to file immediately instead of buffering writes.

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# LogAutoFlush
A [ResoniteModLoader](https://github.com/resonite-modding-group/ResoniteModLoader) mod for [Resonite](https://resonite.com/) that allows forcing the LogStream to AutoFlush and Write to file instead of buffering writes. This will causes writes to happen significantly more frequently while enabled but when debugging, seeing the full log line instead of one that is partially cut off is worth the trade off.

You must manually enable `AutoFlush` for this to function. It is intentionally disabled by default.

## Installation
1. Install [ResoniteModLoader](https://github.com/resonite-modding-group/ResoniteModLoader).
1. Place [LogAutoFlush.dll](https://github.com/XDelta/LogAutoFlush/releases/latest/download/LogAutoFlush.dll) into your `rml_mods` folder. This folder should be at `C:\Program Files (x86)\Steam\steamapps\common\Resonite\rml_mods` for a default install. You can create it if it's missing, or if you launch the game once with ResoniteModLoader installed it will create this folder for you.
1. Start the game. If you want to verify that the mod is working you can check your Resonite logs.

## Config Options

| Config Option | Default | Description |
| ------------------ | ------- | ----------- |
| `AutoFlush` | `false` | Enable AutoFlushing the logs |