Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/xensik/gsc-tool
A utility to compile & decompile IW engine game scripts.
https://github.com/xensik/gsc-tool
advanced black callofduty cod compiler decompiler duty engine ghosts gsc mod modding modern ops remastered scripts tools vanguard warfare warzone
Last synced: 14 days ago
JSON representation
A utility to compile & decompile IW engine game scripts.
- Host: GitHub
- URL: https://github.com/xensik/gsc-tool
- Owner: xensik
- License: gpl-3.0
- Created: 2020-05-21T11:30:11.000Z (over 4 years ago)
- Default Branch: dev
- Last Pushed: 2024-11-18T19:51:46.000Z (25 days ago)
- Last Synced: 2024-11-18T20:34:07.246Z (25 days ago)
- Topics: advanced, black, callofduty, cod, compiler, decompiler, duty, engine, ghosts, gsc, mod, modding, modern, ops, remastered, scripts, tools, vanguard, warfare, warzone
- Language: C++
- Homepage:
- Size: 33 MB
- Stars: 241
- Watchers: 17
- Forks: 44
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
- awesome-modding - GSC - Utility to compile & decompile IW engine game (Call of Duty) scripts. (Call of Duty Games / Mod Organizer 2 Plugins & Tools)
README
[![sonar](https://sonarcloud.io/api/project_badges/measure?project=xensik_gsc-tool&metric=alert_status)](https://sonarcloud.io/summary/overall?id=xensik_gsc-tool)
[![build](https://github.com/xensik/gsc-tool/workflows/Build/badge.svg)](https://github.com/xensik/gsc-tool/actions)
[![issues](https://img.shields.io/github/issues/xensik/gsc-tool)](https://github.com/xensik/gsc-tool/issues)
[![license](https://img.shields.io/github/license/xensik/gsc-tool.svg)](https://github.com/xensik/gsc-tool/blob/dev/LICENSE)
[![releases](https://img.shields.io/github/v/release/xensik/gsc-tool)](https://github.com/xensik/gsc-tool/releases)
[![paypal](https://img.shields.io/badge/PayPal-support-blue.svg?logo=paypal)](https://www.paypal.me/xensik)# GSC Tool
A utility to compile & decompile IW engine game scripts.## Supported Games
- **IW5** *(Call of Duty: Modern Warfare 3)* `PC` `PS3` `Xbox 360`
- **IW6** *(Call of Duty: Ghosts)* `PC` `PS3` `PS4` `Xbox 360` `Xbox One`
- **IW7** *(Call of Duty: Infinite Warfare)* `PC` `PS4` `Xbox One`
- **IW8** *(Call of Duty: Modern Warfare (2019) / Warzone)* `PC` `PS4` `PS5` `Xbox One` `Xbox Series X|S`
- **IW9** *(Call of Duty: Modern Warfare II (2022) / Warzone 2)* `PC` `PS4` `PS5` `Xbox One` `Xbox Series X|S`
- **S1** *(Call of Duty: Advanced Warfare)* `PC` `PS3` `PS4` `Xbox 360` `Xbox One`
- **S2** *(Call of Duty: WWII)* `PC` `PS4` `Xbox One`
- **S4** *(Call of Duty: Vanguard)* `PC` `PS4` `PS5` `Xbox One` `Xbox Series X|S`
- **H1** *(Call of Duty: Modern Warfare Remastered)* `PC` `PS4` `Xbox One`
- **H2** *(Call of Duty: Modern Warfare 2 Campaign Remastered)* `PC` `PS4` `PS5` `Xbox One` `Xbox Series X|S`
- **T6** *(Call of Duty: Black Ops II)* `PC` `PS3` `Xbox 360` `Wii U`
- **T7** *(Call of Duty: Black Ops III)* `PC` *(Decompiler)*
- **T8** *(Call of Duty: Black Ops 4)* ***\*WIP\****
- **T9** *(Call of Duty: Black Ops Cold War)* ***\*WIP\****
- **T10** *(Call of Duty: Black Ops 6)* ***\*WIP\****
- **JUP** *(Call of Duty: Modern Warfare III (2023)* ***\*WIP\****## Usage
``gsc-tool [OPTIONS..] ``- **path**: file or directory to process
- **options:**
``-m, --mode `` [REQUIRED] one of: `asm`, `disasm`, `comp`, `decomp`, `parse`
``-g, --game `` [REQUIRED] one of: `iw5`, `iw6`, `iw7`, `iw8`, `iw9`, `s1`, `s2`, `s4`, `h1`, `h2`, `t6` `t7` `t8` `t9` `jup`
``-s, --system `` [REQUIRED] one of: `pc`, `ps3`, `ps4`, `ps5`, `xb2` (*360*), `xb3` (*One*), `xb4` (*Series X|S*), `wiiu`
``-d, --dev`` Enable developer mode (dev blocks & generate bytecode map).
``-z, --zonetool`` Enable zonetool mode (use .cgsc files).
``-h, --help`` Display help.
``-v, --version`` Display version.
Example: ``gsc-tool -m comp -g iw5 -s pc ./data/iw5/my_fancy_script.gsc``
| Mode |Description | Output |
|:---------|:--------------------------|:------------|
|`asm` |assemble a `file.gscasm` |`file.gscbin`|
|`disasm` |dissasemble a `file.gscbin`|`file.gscasm`|
|`comp` |compile a `file.gsc` |`file.gscbin`|
|`decomp` |decompile a `file.gscbin` |`file.gsc` |
|`parse` |parse a `file.gsc` |`file.gsc` |## File Format
If you need to extract scripts from fastfiles or game memory, use [Zonetool](https://github.com/ZoneTool/zonetool) or [Jekyll](https://github.com/EthanC/Jekyll).- gsc-tool `.gscbin` binary format is a serialized ScriptFile struct:
- ***magic***: `"GSC\0"` 4 byte
- ***compressedLen***: 4 byte usigned integer
- ***len***: 4 byte usigned integer
- ***bytecodeLen***: 4 byte usigned integer
- ***buffer***: byte array[compressedLen]
- ***bytecode***: byte array[bytecodeLen]note: for PS3 & Xbox 360 `.gscbin` files *(compressedLen, len, bytecodeLen)* are saved as little-endian!!
- zonetool (IW5) format made of bytecode file `.cgsc` and decompressed stack buffer `.cgsc.stack`.
- treyarch (T6) format is a single buffer with gscobj data `.gsc` or `.csc`.
## Build
- install [*premake5*](https://premake.github.io) on your system PATH
- clone this repository
- update the submodules ``git submodule update --init --recursive``
- run prebuild script ``premake5 vs2022`` (windows) or ``premake5 gmake2`` (linux/macos)## Contribute
If you like my work, consider sponsoring/donating! Would allow me to spend more time adding new features & fixing bugs.BTC: bc1qky7x9kpjlt6nsvt7pckc3wwzk8rk9pgtnmw98u\
ETH: 0x6261BBE1a33F6Fec4b722DbCe2c28B4CC02c9C7B\
[![pypl](https://img.shields.io/badge/PayPal-00457C?style=for-the-badge&logo=paypal&logoColor=white)](https://www.paypal.me/xensik) [![kofi](https://img.shields.io/badge/Ko--fi-F16061?style=for-the-badge&logo=ko-fi&logoColor=white)](https://ko-fi.com/xensik)## Credits
This project is based on [*RektInator's* gsc-asm](https://github.com/ZoneTool/gsc-asm). Special thanks to **RektInator**, **JTAG** & **Dasfonia**.## Disclaimer
This software has been created purely for the purposes of academic research. Project maintainers are not responsible or liable for misuse of the software. Use responsibly.